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jebpk's team

11

85 kills · 5 players

de_inferno · 49 min

24 rounds · 2026-05-17

Europe 5v5 Queue

Winner · MJ_Clutcher's team

13

81 kills · 5 players

Top fragger

tituga23

21 kills

Top impact

MJ_Clutcher

108 ADR

Util damage

jebpk

441 HP

Weak spots this match

vs lifetime baseline
  • BobTheJoeBob

    K/D 0.94 (avg 1.12)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

jebpk's team

9 · 2

fearENDROoo

L83

18/17/6 · 2193 dmg

ADR

91

HS%

39

K/D

1.06

Entry 2/0Multi 1Util 214AWP 2Pistol 3

Sllekinjooo

L8

18/19/6 · 2038 dmg

ADR

85

HS%

39

K/D

0.95

Entry 2/0Util 113AWP 4Pistol 4

jebpk

L93

17/15/8 · 1966 dmg

ADR

82

HS%

35

K/D

1.13

Entry 1/0Multi 3Util 441Pistol 1

nofokinti

L83

17/14/2 · 1714 dmg

ADR

71

HS%

71

K/D

1.21

Entry 2/0Util 33Pistol 3

BobTheJoeBob

L72

15/16/6 · 1748 dmg

ADR

73

HS%

47

K/D

0.94

Entry 2/0Multi 1Util 151Pistol 3
K/D -16%

MJ_Clutcher's team

3 · 10

tituga23

L94

21/18/3 · 1994 dmg

ADR

83

HS%

62

K/D

1.17

Entry 4/0Multi 1Util 18Pistol 2

MJ_Clutcher

L84

19/17/9 · 2596 dmg

ADR

108

HS%

47

K/D

1.12

Entry 6/0Util 59AWP 6Pistol 2

pxane2005

L81

15/18/5 · 1397 dmg

ADR

58

HS%

33

K/D

0.83

Entry 1/0Multi 1Util 146AWP 7Pistol 2

LaFlam3_

L83

15/16/3 · 1470 dmg

ADR

61

HS%

60

K/D

0.94

Entry 3/0Util 169AWP 2Pistol 3

YjNNNN

L91

11/16/3 · 1599 dmg

ADR

67

HS%

36

K/D

0.69

Entry 1/0Util 197Pistol 1

Half-by-half

First half

9 · 3

Second half

2 · 10

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.