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head--hunter's team

9

79 kills · 5 players

de_inferno · 34 min

22 rounds · 2026-05-09

Europe 5v5 Queue

Winner · BJK-AGUILA's team

13

84 kills · 5 players

Top fragger

Argege75

23 kills

Top impact

-FurK-

99 ADR

Util damage

exaa

567 HP

Weak spots this match

vs lifetime baseline
  • BJK-AGUILA

    ADR 53 (avg 84)

    -37%
  • BJK-AGUILA

    K/D 0.75 (avg 1.08)

    -31%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

head--hunter's team

5 · 4

Argege75

2

23/18/2 · 2002 dmg

ADR

91

HS%

43

K/D

1.28

Entry 2/0Multi 3Util 57AWP 2Pistol 4

head--hunter

L91

17/15/5 · 1768 dmg

ADR

80

HS%

53

K/D

1.13

Entry 2/0Multi 1Util 142Pistol 2

GaBaGoZPeeK

L72

16/18/5 · 1809 dmg

ADR

82

HS%

56

K/D

0.89

Entry 6/0Util 28AWP 6Pistol 2

-FurK-

L73

15/17/11 · 2170 dmg

ADR

99

HS%

33

K/D

0.88

Entry 1/0Multi 1Util 359AWP 1Pistol 2

w0nderful997

L61

8/16/3 · 1200 dmg

ADR

55

HS%

25

K/D

0.50

Util 67

BJK-AGUILA's team

7 · 6

-Safl

4

21/16/3 · 2030 dmg

ADR

92

HS%

57

K/D

1.31

Entry 5/0Multi 3Util 35AWP 1Pistol 1

erzincanLeTr

L84

20/12/7 · 2164 dmg

ADR

98

HS%

50

K/D

1.67

Entry 2/0Util 310Pistol 1

Bloom50

L83

19/18/9 · 1963 dmg

ADR

89

HS%

42

K/D

1.06

Entry 2/0Util 169Pistol 3

exaa

L82

12/17/11 · 1797 dmg

ADR

82

HS%

0

K/D

0.71

Entry 1/0Multi 1Util 567Pistol 2

BJK-AGUILA

L6

12/16/4 · 1161 dmg

ADR

53

HS%

42

K/D

0.75

Entry 1/0Util 48AWP 3Pistol 6
ADR -37%K/D -31%

Half-by-half

First half

5 · 7

Second half

4 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.