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Winner · boxoff's team

13

87 kills · 5 players

de_cache · 35 min

20 rounds · 2026-04-29

North America 5V5 Queue

Huntxrr's team

7

55 kills · 5 players

Top fragger

Oura-007

27 kills

Top impact

Oura-007

137 ADR

Util damage

Elitedann

158 HP

Weak spots this match

vs lifetime baseline
  • ZentaX42

    K/D 0.59 (avg 0.84)

    -30%
  • Elitedann

    HS % 35% (avg 46%)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

boxoff's team

7 · 6

Oura-007

5

27/12/6 · 2744 dmg

ADR

137

HS%

44

K/D

2.25

Entry 4/0Multi 4Util 99AWP 3Pistol 8

Elitedann

4

23/12/10 · 2154 dmg

ADR

108

HS%

35

K/D

1.92

Multi 2Util 158AWP 3Pistol 2
HS % -24%K/D +83%ADR +33%

boxoff

L42

20/6/7 · 1960 dmg

ADR

98

HS%

45

K/D

3.33

Entry 3/0Multi 1Util 53AWP 6Pistol 6

Iam-Safo

L31

10/13/7 · 1210 dmg

ADR

61

HS%

0

K/D

0.77

Entry 1/0Util 10AWP 6Pistol 1

mirxx

1

7/13/9 · 1015 dmg

ADR

51

HS%

29

K/D

0.54

Entry 2/0Util 110

Huntxrr's team

5 · 2

Th3_K1d

2

14/19/2 · 1556 dmg

ADR

78

HS%

43

K/D

0.74

Entry 4/0Util 41AWP 2Pistol 2

Huntxrr

L91

12/17/4 · 1514 dmg

ADR

76

HS%

58

K/D

0.71

Entry 3/0Pistol 4

ZentaX42

L32

10/17/2 · 1094 dmg

ADR

55

HS%

60

K/D

0.59

Entry 1/0Multi 1Pistol 1
K/D -30%ADR -14%

oxynoclean

L31

10/19/3 · 1149 dmg

ADR

57

HS%

80

K/D

0.53

Pistol 2

wirzr

L21

9/16/3 · 1340 dmg

ADR

67

HS%

56

K/D

0.56

Entry 2/0Multi 1Util 93Pistol 3

Half-by-half

First half

7 · 5

Second half

6 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.