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mskardon's team

8

69 kills · 5 players

de_overpass · 38 min

21 rounds · 2026-06-01

South America 5V5 Queue

Winner · ffraze's team

13

83 kills · 5 players

Top fragger

eme-

20 kills

Top impact

eme-

111 ADR

Util damage

mskardon

189 HP

Weak spots this match

vs lifetime baseline
  • -2Shakur

    K/D 0.65 (avg 1.00)

    -35%
  • -2Shakur

    ADR 60 (avg 73)

    -18%
  • nerozBIC3PS

    K/D 0.89 (avg 1.09)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

mskardon's team

4 · 4

nerozBIC3PS

L102

16/18/3 · 1609 dmg

ADR

77

HS%

50

K/D

0.89

Entry 5/0Multi 2Util 122AWP 2Pistol 5
K/D -18%

take0ff__

L91

15/16/3 · 1576 dmg

ADR

75

HS%

27

K/D

0.94

Entry 2/0Util 88AWP 6Pistol 2

mskardon

L92

14/16/7 · 1916 dmg

ADR

91

HS%

43

K/D

0.88

Entry 2/0Multi 2Util 189Pistol 3

SaYaDeuS

L92

13/16/3 · 1491 dmg

ADR

71

HS%

38

K/D

0.81

Multi 1Util 125AWP 3Pistol 5

-2Shakur

L81

11/17/4 · 1257 dmg

ADR

60

HS%

64

K/D

0.65

Entry 2/0Multi 2Util 93Pistol 2
K/D -35%ADR -18%HS % +42%

ffraze's team

8 · 5

eme-

L92

20/15/5 · 2338 dmg

ADR

111

HS%

25

K/D

1.33

Entry 3/0Multi 2Util 25AWP 2Pistol 3

ferxN

L91

18/14/5 · 1859 dmg

ADR

89

HS%

56

K/D

1.29

Entry 1/0Util 101Pistol 3

flakko

L105

18/11/4 · 1864 dmg

ADR

89

HS%

72

K/D

1.64

Multi 3Util 14Pistol 8

ffraze

L84

15/15/3 · 1433 dmg

ADR

68

HS%

33

K/D

1.00

Entry 4/0Multi 2AWP 2Pistol 1

fatgod

L81

12/16/3 · 1309 dmg

ADR

62

HS%

67

K/D

0.75

Entry 2/0Util 9Pistol 4

Half-by-half

First half

4 · 8

Second half

4 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.