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Winner · Howw's team

13

87 kills · 5 players

de_cache · 36 min

24 rounds · 2026-06-02

North America 5V5 Queue

Shadowfy's team

11

82 kills · 5 players

Top fragger

Kyzumi

25 kills

Top impact

Kyzumi

99 ADR

Util damage

DuhBoss32

195 HP

Weak spots this match

vs lifetime baseline
  • FrankNitty

    K/D 0.61 (avg 0.84)

    -27%
  • FrankNitty

    HS % 27% (avg 35%)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Howw's team

3 · 10

Kyzumi

L73

25/14/7 · 2386 dmg

ADR

99

HS%

36

K/D

1.79

Entry 3/0Multi 2Util 54AWP 1Pistol 4

Zooloff

L96

22/15/4 · 2209 dmg

ADR

92

HS%

45

K/D

1.47

Multi 4Util 65Pistol 3
K/D +36%ADR +22%

Howw

L71

16/17/4 · 1812 dmg

ADR

76

HS%

62

K/D

0.94

Entry 5/0Util 31Pistol 4

babydoII

L71

13/18/7 · 1796 dmg

ADR

75

HS%

85

K/D

0.72

Entry 3/0Util 26Pistol 1

FrankNitty

L42

11/18/6 · 1371 dmg

ADR

57

HS%

27

K/D

0.61

Entry 1/0Util 54Pistol 1
K/D -27%HS % -23%

Shadowfy's team

9 · 2

Shadowfy

L104

21/15/6 · 2337 dmg

ADR

97

HS%

38

K/D

1.40

Entry 3/0Multi 1Util 49Pistol 3

TristnBtw

L83

20/19/5 · 1946 dmg

ADR

81

HS%

60

K/D

1.05

Entry 3/0Multi 1Util 56Pistol 1

Quyuy

L44

18/16/4 · 1894 dmg

ADR

79

HS%

67

K/D

1.12

Entry 2/0Multi 3Util 10Pistol 1

joonboon

13/18/4 · 1164 dmg

ADR

49

HS%

69

K/D

0.72

Entry 2/0Util 94Pistol 2

DuhBoss32

L7

10/19/7 · 1377 dmg

ADR

57

HS%

10

K/D

0.53

Entry 2/0Util 195

Half-by-half

First half

3 · 9

Second half

10 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.