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Winner · -zenitsu's team

13

83 kills · 5 players

de_dust2 · 33 min

22 rounds · 2026-01-20

North America 5V5 Queue

tomioka-'s team

9

70 kills · 5 players

Top fragger

s1Ience

26 kills

Top impact

s1Ience

129 ADR

Util damage

isaxcm

261 HP

Weak spots this match

vs lifetime baseline
  • -zenitsu

    ADR 66 (avg 89)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-zenitsu's team

9 · 4

kat16-

L102

20/14/6 · 2087 dmg

ADR

95

HS%

40

K/D

1.43

Multi 3Util 115Pistol 3

isaxcm

L104

19/12/9 · 2163 dmg

ADR

98

HS%

32

K/D

1.58

Entry 3/0Util 261AWP 8Pistol 1

mazerkod

L102

15/15/7 · 1429 dmg

ADR

65

HS%

60

K/D

1.00

Entry 3/0Multi 1Util 6Pistol 4

Ichiro10

L101

15/17/9 · 1743 dmg

ADR

79

HS%

53

K/D

0.88

Entry 1/0Util 199AWP 1Pistol 4

-zenitsu

L104

14/12/5 · 1456 dmg

ADR

66

HS%

64

K/D

1.17

Entry 3/0Multi 2Util 64AWP 3Pistol 4
ADR -25%HS % +52%

tomioka-'s team

3 · 6

s1Ience

L103

26/19/7 · 2845 dmg

ADR

129

HS%

58

K/D

1.37

Entry 6/0Multi 4Util 110AWP 11Pistol 5

KYOTOPILL

L104

18/15/5 · 1822 dmg

ADR

83

HS%

50

K/D

1.20

Entry 3/0Multi 1Util 9AWP 2Pistol 2

tomioka-

L101

11/16/4 · 1235 dmg

ADR

56

HS%

45

K/D

0.69

Entry 1/0Multi 1Util 117AWP 4Pistol 1

Calvrix

L10

8/17/3 · 994 dmg

ADR

45

HS%

38

K/D

0.47

Entry 1/0Util 119Pistol 2

DrHippo

L101

7/17/5 · 987 dmg

ADR

45

HS%

43

K/D

0.41

Entry 1/0Multi 1Util 151

Half-by-half

First half

9 · 3

Second half

4 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.