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Winner · Lincoln_22's team

13

81 kills · 5 players

de_nuke · 29 min

19 rounds · 2025-12-16

Europe 5v5 Queue

si_panda_ya's team

6

66 kills · 5 players

Top fragger

Lincoln_22

22 kills

Top impact

Lypailon

113 ADR

Util damage

kaiknecht

76 HP

Weak spots this match

vs lifetime baseline
  • depressedz

    K/D 0.69 (avg 0.95)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Lincoln_22's team

8 · 5

Lincoln_22

L34

22/8/5 · 1543 dmg

ADR

81

HS%

41

K/D

2.75

Multi 3Util 27Pistol 3

Molotow1387

L33

20/13/3 · 1937 dmg

ADR

102

HS%

40

K/D

1.54

Entry 4/0Multi 4Util 31AWP 6Pistol 3
K/D +73%ADR +35%

kaiknecht

L34

16/13/6 · 1752 dmg

ADR

92

HS%

31

K/D

1.23

Entry 2/0Multi 1Util 76Pistol 1

t4m1xx

L22

12/16/9 · 1682 dmg

ADR

89

HS%

42

K/D

0.75

Entry 5/0Multi 1Util 7Pistol 1
ADR +32%

depressedz

L2

11/16/7 · 1543 dmg

ADR

81

HS%

55

K/D

0.69

Entry 1/0AWP 1Pistol 1
K/D -27%HS % +25%

si_panda_ya's team

4 · 2

Lypailon

L31

21/17/4 · 2149 dmg

ADR

113

HS%

52

K/D

1.24

Entry 1/0Multi 2AWP 2Pistol 5

si_panda_ya

L44

17/16/4 · 1825 dmg

ADR

96

HS%

65

K/D

1.06

Entry 1/0Multi 2Util 48Pistol 3

RakadiY

L21

12/15/6 · 1399 dmg

ADR

74

HS%

33

K/D

0.80

Util 22Pistol 2
K/D -9%

tony_farello

L3

10/15/4 · 1050 dmg

ADR

55

HS%

50

K/D

0.67

Entry 2/0Multi 1Pistol 4

WArd3N33otto

L2

6/18/6 · 847 dmg

ADR

45

HS%

50

K/D

0.33

Entry 3/0Pistol 1

Half-by-half

First half

8 · 4

Second half

5 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.