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Winner · DroidC's team

13

86 kills · 5 players

de_cache · 35 min

21 rounds · 2026-05-19

North America 5V5 Queue

Shel-DON's team

8

68 kills · 5 players

Top fragger

emeril

21 kills

Top impact

Shel-DON

108 ADR

Util damage

Khaday

231 HP

Weak spots this match

vs lifetime baseline
  • AdamRS

    K/D 0.79 (avg 1.14)

    -31%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

DroidC's team

8 · 5

emeril

L74

21/13/3 · 2256 dmg

ADR

107

HS%

62

K/D

1.62

Entry 1/0Multi 2Util 202Pistol 4

spectrDan

L93

18/14/7 · 1906 dmg

ADR

91

HS%

72

K/D

1.29

Entry 5/0Multi 1Util 41AWP 8Pistol 2

DroidC

L103

17/13/2 · 1651 dmg

ADR

79

HS%

41

K/D

1.31

Entry 2/0Multi 1Util 94AWP 1Pistol 2

tristanwtf

L82

16/14/4 · 1703 dmg

ADR

81

HS%

44

K/D

1.14

Entry 1/0Multi 2Util 6AWP 1Pistol 1

zeiirA

L81

14/16/6 · 1453 dmg

ADR

69

HS%

50

K/D

0.88

Entry 1/0Multi 1Util 67AWP 1Pistol 4

Shel-DON's team

4 · 4

Shel-DON

3

19/17/4 · 2263 dmg

ADR

108

HS%

37

K/D

1.12

Entry 3/0Multi 2Util 53AWP 11Pistol 4

Tori

L10

15/17/7 · 1811 dmg

ADR

86

HS%

47

K/D

0.88

Entry 4/0Multi 1Util 145Pistol 2

AdamRS

L102

15/19/4 · 1690 dmg

ADR

81

HS%

67

K/D

0.79

Entry 3/0Multi 1Util 126Pistol 1
K/D -31%HS % +34%

Khaday

L73

14/17/3 · 1417 dmg

ADR

68

HS%

36

K/D

0.82

Entry 1/0Multi 1Util 231Pistol 3

ANZAPFER

L6

5/20/3 · 769 dmg

ADR

37

HS%

40

K/D

0.25

Half-by-half

First half

8 · 4

Second half

5 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.