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Winner · WeClear

2

83 kills · 5 players

de_nuke · 31 min

2 rounds · 2026-05-28

S57 EU Entry C - Playoffs

EPOKA OLDBOYS

0

42 kills · 5 players

Top fragger

ubcvnu

20 kills

Top impact

ubcvnu

118 ADR

Util damage

ubcvnu

128 HP

Weak spots this match

vs lifetime baseline
  • 111awsadawqw

    ADR 45 (avg 89)

    -49%
  • 111awsadawqw

    HS % 25% (avg 45%)

    -44%
  • 111awsadawqw

    K/D 0.89 (avg 1.45)

    -39%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

WeClear

10 · 3

ubcvnu

L103

20/10/4 · 2127 dmg

ADR

118

HS%

70

K/D

2.00

Entry 4/0Multi 2Util 128Pistol 2

karastaze

L104

19/8/2 · 2054 dmg

ADR

114

HS%

74

K/D

2.38

Entry 5/0Multi 1Util 85Pistol 5
K/D +107%HS % +40%

-493

L103

19/8/3 · 1747 dmg

ADR

97

HS%

63

K/D

2.38

Entry 1/0Util 83Pistol 4

w1se666_

L103

17/7/4 · 1812 dmg

ADR

101

HS%

76

K/D

2.43

Entry 1/0Multi 3Util 60Pistol 4

111awsadawqw

L10

8/9/2 · 813 dmg

ADR

45

HS%

25

K/D

0.89

Entry 1/0Util 3AWP 6
ADR -49%HS % -44%

EPOKA OLDBOYS

2 · 3

glazeleq

2

11/15/0 · 980 dmg

ADR

54

HS%

82

K/D

0.73

Entry 1/0Util 63Pistol 3

Piku

L10

10/16/3 · 1076 dmg

ADR

60

HS%

60

K/D

0.62

Entry 1/0Util 59AWP 1Pistol 1

Dejziak

L101

7/18/1 · 1026 dmg

ADR

57

HS%

57

K/D

0.39

Entry 1/0Util 2Pistol 4

gromek-

L101

7/16/3 · 936 dmg

ADR

52

HS%

57

K/D

0.44

Entry 1/0Util 35Pistol 1

Pr3lo

L101

7/18/3 · 686 dmg

ADR

38

HS%

43

K/D

0.39

Entry 2/0Pistol 1

Half-by-half

First half

10 · 2

Second half

3 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.