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loxo's team

8

67 kills · 5 players

de_inferno · 33 min

21 rounds · 2026-05-25

South America 5V5 Queue

Winner · REBULSIVO's team

13

76 kills · 5 players

Top fragger

Tanoesports

22 kills

Top impact

hazaard

104 ADR

Util damage

Daniale

527 HP

Weak spots this match

vs lifetime baseline
  • peluchi

    HS % 31% (avg 44%)

    -30%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

loxo's team

6 · 2

peluchi

L51

16/12/1 · 1508 dmg

ADR

72

HS%

31

K/D

1.33

Entry 5/0Util 86AWP 6Pistol 2
HS % -30%K/D +32%

loxo

L52

14/15/5 · 1541 dmg

ADR

73

HS%

21

K/D

0.93

Entry 2/0Multi 1Util 356Pistol 2

Joaac0

L62

13/17/5 · 1743 dmg

ADR

83

HS%

62

K/D

0.76

Entry 1/0Multi 1Util 57Pistol 1

Fakun

L81

12/15/1 · 1424 dmg

ADR

68

HS%

50

K/D

0.80

Entry 1/0Multi 1Util 134Pistol 3

Daniale

L72

12/17/7 · 1705 dmg

ADR

81

HS%

58

K/D

0.71

Entry 1/0Util 527Pistol 3

REBULSIVO's team

6 · 7

Tanoesports

L94

22/12/6 · 2024 dmg

ADR

96

HS%

18

K/D

1.83

Entry 3/0Multi 1Util 379AWP 5Pistol 3

hazaard

L83

17/13/15 · 2191 dmg

ADR

104

HS%

29

K/D

1.31

Entry 4/0Multi 2Util 378Pistol 2

nachocastan

L52

13/15/6 · 1336 dmg

ADR

64

HS%

31

K/D

0.87

Entry 2/0Multi 2Util 171AWP 1Pistol 2

REBULSIVO

L51

12/12/4 · 1217 dmg

ADR

58

HS%

25

K/D

1.00

Util 197Pistol 3

zumbwOw

L33

12/17/8 · 1598 dmg

ADR

76

HS%

50

K/D

0.71

Entry 2/0Multi 1Util 159AWP 1Pistol 4

Half-by-half

First half

6 · 6

Second half

2 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.