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Winner · 404noFond's team

13

85 kills · 5 players

de_nuke · 41 min

24 rounds · 2026-04-22

North America 5V5 Queue

ry-'s team

11

91 kills · 5 players

Top fragger

TurtleC

24 kills

Top impact

TurtleC

111 ADR

Util damage

oop

99 HP

Weak spots this match

vs lifetime baseline
  • Greyyy000

    HS % 17% (avg 40%)

    -57%
  • 404noFond

    HS % 16% (avg 34%)

    -53%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

404noFond's team

7 · 6

TurtleC

L105

24/18/3 · 2665 dmg

ADR

111

HS%

54

K/D

1.33

Entry 5/0Multi 3Util 45Pistol 3

404noFond

L74

19/17/4 · 1692 dmg

ADR

71

HS%

16

K/D

1.12

Entry 4/0Multi 2AWP 3Pistol 2
HS % -53%ADR -11%

Greyyy000

L42

18/18/7 · 2060 dmg

ADR

86

HS%

17

K/D

1.00

Entry 2/0Multi 1Util 13Pistol 6
HS % -57%

Myyyyth

L62

16/19/6 · 1700 dmg

ADR

71

HS%

50

K/D

0.84

Entry 1/0Multi 1Util 29AWP 3Pistol 5

anerd_son

L6

8/19/6 · 1100 dmg

ADR

46

HS%

50

K/D

0.42

Entry 1/0Util 67AWP 2Pistol 1

ry-'s team

5 · 6

oop

L53

22/15/7 · 2278 dmg

ADR

95

HS%

64

K/D

1.47

Multi 2Util 99Pistol 2

ry-

L7

19/17/5 · 2130 dmg

ADR

89

HS%

53

K/D

1.12

Entry 2/0Multi 2Util 27Pistol 8

vuurtt

L34

17/15/3 · 1566 dmg

ADR

65

HS%

53

K/D

1.13

Entry 2/0Multi 1AWP 4Pistol 2

anuL

L63

17/19/6 · 1995 dmg

ADR

83

HS%

35

K/D

0.89

Entry 3/0Multi 1Util 41Pistol 1

_VasT

L101

16/19/3 · 1635 dmg

ADR

68

HS%

31

K/D

0.84

Entry 4/0AWP 3Pistol 4

Half-by-half

First half

7 · 5

Second half

6 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.