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Creamyzzz's team

0

45 kills · 5 players

de_overpass · 26 min

1 rounds · 2025-08-13

Europe 5v5 Queue

Winner · mxrty666's team

1

75 kills · 5 players

Top fragger

Biro666

22 kills

Top impact

Biro666

139 ADR

Util damage

Hudganebr666

131 HP

Weak spots this match

vs lifetime baseline
  • camehronn

    K/D 0.31 (avg 0.69)

    -55%
  • camehronn

    ADR 37 (avg 60)

    -38%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Creamyzzz's team

4 · 0

Pyrolelow

L71

13/14/0 · 1515 dmg

ADR

89

HS%

85

K/D

0.93

Entry 1/0Multi 2Util 118Pistol 1

Creamyzzz

L61

11/16/0 · 1264 dmg

ADR

74

HS%

64

K/D

0.69

Entry 3/0Multi 1Util 90Pistol 2

BreastMilk

L91

8/16/5 · 1119 dmg

ADR

66

HS%

38

K/D

0.50

Pistol 1

TokkyG

L101

8/14/3 · 1093 dmg

ADR

64

HS%

62

K/D

0.57

Entry 3/0Util 31AWP 1Pistol 1

camehronn

L3

5/16/3 · 635 dmg

ADR

37

HS%

40

K/D

0.31

Util 79
K/D -55%ADR -38%

mxrty666's team

8 · 5

Biro666

L93

22/9/7 · 2357 dmg

ADR

139

HS%

45

K/D

2.44

Entry 5/0Multi 3Util 129Pistol 5

Yazuk228

L95

18/9/5 · 1774 dmg

ADR

104

HS%

61

K/D

2.00

Entry 1/0Multi 1Util 88AWP 2Pistol 4

feniksluv

L61

13/12/2 · 1370 dmg

ADR

81

HS%

69

K/D

1.08

Entry 1/0Util 74AWP 2Pistol 3

mxrty666

L93

13/8/8 · 1301 dmg

ADR

77

HS%

69

K/D

1.62

Entry 2/0Multi 1Util 4Pistol 2

Hudganebr666

L31

9/7/6 · 1122 dmg

ADR

66

HS%

44

K/D

1.29

Entry 1/0Util 131
K/D +45%

Half-by-half

First half

4 · 8

Second half

0 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.