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Winner · lucaozz's team

13

71 kills · 5 players

de_dust2 · 25 min

17 rounds · 2026-06-03

South America 5V5 Queue

bdka's team

4

42 kills · 5 players

Top fragger

m0re1r4

19 kills

Top impact

m0re1r4

117 ADR

Util damage

dn1milgrau

133 HP

Weak spots this match

vs lifetime baseline
  • xdXdxdXd-_-

    K/D 0.77 (avg 1.74)

    -56%
  • xdXdxdXd-_-

    ADR 58 (avg 107)

    -46%
  • xdXdxdXd-_-

    HS % 40% (avg 51%)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

lucaozz's team

9 · 4

m0re1r4

L96

19/7/4 · 1982 dmg

ADR

117

HS%

53

K/D

2.71

Entry 2/0Multi 1Util 54AWP 10Pistol 6

lucaozz

L102

18/9/2 · 1765 dmg

ADR

104

HS%

44

K/D

2.00

Entry 2/0Multi 2Util 42Pistol 3
HS % -8%K/D +71%ADR +28%

Hamishi

L73

13/12/3 · 1197 dmg

ADR

70

HS%

38

K/D

1.08

Entry 2/0Multi 1Util 28Pistol 1

NoLlegueA30K

L9

12/8/8 · 1711 dmg

ADR

101

HS%

50

K/D

1.50

Entry 1/0Util 61AWP 2

carroceiro

L82

9/8/3 · 874 dmg

ADR

51

HS%

33

K/D

1.12

Entry 2/0Multi 1Util 83Pistol 1

bdka's team

3 · 1

bdka

L9

13/14/0 · 1100 dmg

ADR

65

HS%

23

K/D

0.93

Entry 1/0Util 6AWP 2Pistol 1

xdXdxdXd-_-

L91

10/13/2 · 979 dmg

ADR

58

HS%

40

K/D

0.77

Entry 1/0Util 47AWP 5Pistol 3
K/D -56%ADR -46%

dn1milgrau

L92

8/15/1 · 914 dmg

ADR

54

HS%

62

K/D

0.53

Entry 1/0Multi 1Util 133Pistol 2

luidao

L81

8/14/7 · 1238 dmg

ADR

73

HS%

62

K/D

0.57

Entry 4/0Util 45AWP 2Pistol 2

xeffzin

L9

3/15/7 · 1201 dmg

ADR

71

HS%

33

K/D

0.20

Entry 1/0Util 59Pistol 1

Half-by-half

First half

9 · 3

Second half

4 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.