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-eMMe's team

6

60 kills · 5 players

de_dust2 · 34 min

19 rounds · 2026-06-09

Europe 5v5 Queue

Winner · Tomeskoo's team

13

82 kills · 5 players

Top fragger

Tomeskoo

23 kills

Top impact

Tomeskoo

126 ADR

Util damage

carl098

127 HP

Weak spots this match

vs lifetime baseline
  • JLC99

    K/D 0.50 (avg 1.07)

    -53%
  • kingcrimson

    K/D 0.81 (avg 1.20)

    -32%
  • JLC99

    ADR 59 (avg 83)

    -29%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-eMMe's team

3 · 3

-eMMe

L101

16/18/2 · 1679 dmg

ADR

88

HS%

31

K/D

0.89

Entry 2/0Multi 1Util 57Pistol 3

kingcrimson

1

13/16/4 · 1491 dmg

ADR

79

HS%

54

K/D

0.81

Entry 5/0Util 80Pistol 4
K/D -32%HS % +10%

1paulito

L81

13/15/2 · 1363 dmg

ADR

72

HS%

46

K/D

0.87

Multi 1AWP 6Pistol 3

AzzoR1312

L92

10/17/1 · 1228 dmg

ADR

65

HS%

40

K/D

0.59

Entry 1/0Multi 1Util 21AWP 3Pistol 5

JLC99

L91

8/16/5 · 1115 dmg

ADR

59

HS%

50

K/D

0.50

Entry 1/0Util 17AWP 4Pistol 1
K/D -53%ADR -29%HS % +22%

Tomeskoo's team

9 · 4

Tomeskoo

L104

23/12/6 · 2395 dmg

ADR

126

HS%

52

K/D

1.92

Entry 2/0Multi 2Util 78AWP 2Pistol 1

the_skurveel

L93

22/8/4 · 2078 dmg

ADR

109

HS%

41

K/D

2.75

Util 78AWP 6Pistol 5

A1v4

L92

17/10/2 · 1551 dmg

ADR

82

HS%

53

K/D

1.70

Entry 1/0Util 23AWP 4Pistol 5

carl098

L93

12/16/6 · 1370 dmg

ADR

72

HS%

58

K/D

0.75

Entry 5/0Multi 2Util 127AWP 4Pistol 3

prwy

L71

8/14/4 · 1108 dmg

ADR

58

HS%

88

K/D

0.57

Entry 2/0Util 91Pistol 5

Half-by-half

First half

3 · 9

Second half

3 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.