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SAN9_KAMAZ's team

10

81 kills · 5 players

de_mirage · 38 min

23 rounds · 2026-06-01

Europe 5v5 Queue

Winner · ShaDowMy1-'s team

13

89 kills · 5 players

Top fragger

londz

23 kills

Top impact

londz

106 ADR

Util damage

boboo

213 HP

Weak spots this match

vs lifetime baseline
  • SAN9_KAMAZ

    K/D 0.88 (avg 1.15)

    -23%
  • SAN9_KAMAZ

    HS % 33% (avg 43%)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

SAN9_KAMAZ's team

9 · 1

malcreNN

L102

20/13/2 · 1871 dmg

ADR

81

HS%

45

K/D

1.54

Entry 4/0Multi 1Util 54AWP 1Pistol 4

SANYA_BTR

L102

20/19/5 · 1937 dmg

ADR

84

HS%

50

K/D

1.05

Entry 3/0Multi 1Util 75AWP 2Pistol 2

FJerso

L102

17/19/4 · 1851 dmg

ADR

81

HS%

71

K/D

0.89

Entry 1/0Multi 1Util 36Pistol 3

SAN9_KAMAZ

L104

15/17/6 · 1836 dmg

ADR

80

HS%

33

K/D

0.88

Entry 3/0Multi 1Util 74AWP 5Pistol 2
K/D -23%HS % -23%

Aanabolik

L10

9/21/11 · 1379 dmg

ADR

60

HS%

33

K/D

0.43

Util 114Pistol 1

ShaDowMy1-'s team

3 · 10

londz

L103

23/12/5 · 2441 dmg

ADR

106

HS%

65

K/D

1.92

Entry 2/0Multi 4Util 43AWP 1Pistol 3
K/D +79%ADR +27%

boboo

L104

21/17/5 · 2279 dmg

ADR

99

HS%

52

K/D

1.24

Entry 2/0Multi 1Util 213AWP 2Pistol 3

Te100steroH

L104

20/17/6 · 2334 dmg

ADR

102

HS%

60

K/D

1.18

Entry 4/0Multi 1Util 5Pistol 3

radardlI

L102

17/19/6 · 1671 dmg

ADR

73

HS%

65

K/D

0.89

Entry 3/0Multi 1Util 16Pistol 1

ShaDowMy1-

L10

8/17/1 · 884 dmg

ADR

38

HS%

12

K/D

0.47

Entry 1/0AWP 2

Half-by-half

First half

9 · 3

Second half

1 · 10

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.