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hammerhog's team

0

87 kills · 5 players

de_dust2 · 40 min

1 rounds · 2025-10-26

North America 5V5 Queue

Winner · YvngNoodle's team

1

82 kills · 5 players

Top fragger

hammerhog

30 kills

Top impact

beastcat

120 ADR

Util damage

roamzki

286 HP

Weak spots this match

vs lifetime baseline
  • DiRtY_

    K/D 0.42 (avg 0.96)

    -56%
  • DiRtY_

    ADR 44 (avg 75)

    -42%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

hammerhog's team

5 · 6

hammerhog

L104

30/13/3 · 2702 dmg

ADR

113

HS%

67

K/D

2.31

Entry 4/0Multi 2Util 246AWP 1Pistol 3
K/D +110%ADR +35%

roamzki

L102

18/17/6 · 2140 dmg

ADR

89

HS%

56

K/D

1.06

Entry 3/0Multi 2Util 286Pistol 4
HS % -11%ADR +8%

sideSWIPE_-

L102

16/17/11 · 1735 dmg

ADR

72

HS%

25

K/D

0.94

Entry 3/0Multi 1Util 15AWP 4Pistol 3

zieG

L83

12/18/5 · 1790 dmg

ADR

75

HS%

33

K/D

0.67

Entry 1/0Multi 1Util 30Pistol 1

Dry-Eye

L10

11/17/6 · 1471 dmg

ADR

61

HS%

55

K/D

0.65

Entry 1/0Util 118

YvngNoodle's team

7 · 6

beastcat

L105

27/17/8 · 2885 dmg

ADR

120

HS%

41

K/D

1.59

Entry 4/0Multi 3Util 146Pistol 4
ADR +65%K/D +53%

Casper-

L103

20/20/10 · 2383 dmg

ADR

99

HS%

40

K/D

1.00

Entry 3/0Multi 2Util 194AWP 9Pistol 3

YvngNoodle

L93

15/14/4 · 1424 dmg

ADR

59

HS%

53

K/D

1.07

Multi 2Util 85Pistol 4

fiveman2

L102

12/18/11 · 1663 dmg

ADR

69

HS%

33

K/D

0.67

Entry 3/0Util 108Pistol 4

DiRtY_

L9

8/19/5 · 1043 dmg

ADR

44

HS%

50

K/D

0.42

Entry 2/0Util 16Pistol 2
K/D -56%ADR -42%HS % +25%

Half-by-half

First half

5 · 7

Second half

6 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.