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Winner · KRACO's team

13

83 kills · 5 players

de_anubis · 36 min

20 rounds · 2026-05-06

Europe 5v5 Queue

Franklin3k's team

7

63 kills · 5 players

Top fragger

Franklin3k

20 kills

Top impact

liisafrost

116 ADR

Util damage

d2ni

604 HP

Weak spots this match

vs lifetime baseline
  • shar4cs

    K/D 0.60 (avg 1.06)

    -43%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

KRACO's team

7 · 6

ZeikoDK

L52

19/12/4 · 1734 dmg

ADR

87

HS%

42

K/D

1.58

Entry 2/0Multi 1Util 169AWP 2Pistol 4

liisafrost

5

18/13/9 · 2328 dmg

ADR

116

HS%

28

K/D

1.38

Entry 2/0Multi 1Util 33Pistol 1

KRACO

L73

18/11/7 · 1954 dmg

ADR

98

HS%

33

K/D

1.64

Entry 2/0Multi 3Util 250Pistol 4

Thresher2115

L71

16/14/4 · 1618 dmg

ADR

81

HS%

56

K/D

1.14

Entry 3/0Multi 2Util 66AWP 1

Kanisteri6

L72

12/13/2 · 1156 dmg

ADR

58

HS%

42

K/D

0.92

Entry 4/0Util 56Pistol 1

Franklin3k's team

5 · 2

Franklin3k

L72

20/16/3 · 2025 dmg

ADR

101

HS%

65

K/D

1.25

Entry 1/0Multi 3Util 59Pistol 3

LimitlessTV

L103

16/17/1 · 1374 dmg

ADR

69

HS%

62

K/D

0.94

Entry 3/0Multi 1Util 84AWP 1Pistol 4

d2ni

L61

12/17/3 · 1542 dmg

ADR

77

HS%

58

K/D

0.71

Entry 1/0Multi 1Util 604Pistol 2

shar4cs

L71

9/15/7 · 1442 dmg

ADR

72

HS%

67

K/D

0.60

Entry 2/0Multi 1Util 274AWP 2Pistol 2
K/D -43%ADR -9%HS % +29%

Matzete

L2

6/20/2 · 755 dmg

ADR

38

HS%

17

K/D

0.30

Util 90AWP 3Pistol 2

Half-by-half

First half

7 · 5

Second half

6 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.