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DAGOTH_UR's team

8

70 kills · 5 players

de_inferno · 35 min

21 rounds · 2026-05-29

Europe 5v5 Queue

Winner · banmonster's team

13

88 kills · 5 players

Top fragger

DAGOTH_UR

23 kills

Top impact

banmonster

113 ADR

Util damage

nyrec

416 HP

Weak spots this match

vs lifetime baseline
  • JUSTEMOIOK

    K/D 0.56 (avg 1.03)

    -46%
  • MrleNEM

    K/D 0.74 (avg 1.07)

    -31%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

DAGOTH_UR's team

7 · 1

DAGOTH_UR

L102

23/15/3 · 2039 dmg

ADR

97

HS%

52

K/D

1.53

Entry 1/0Multi 1Util 69Pistol 3

MrleNEM

L72

14/19/5 · 1548 dmg

ADR

74

HS%

43

K/D

0.74

Entry 1/0Util 82Pistol 2
K/D -31%ADR -13%HS % +10%

SixM

L7

13/18/5 · 1683 dmg

ADR

80

HS%

54

K/D

0.72

Util 136Pistol 1

Azvagel165

L71

11/20/6 · 1388 dmg

ADR

66

HS%

45

K/D

0.55

Entry 4/0Multi 1Util 120Pistol 4

JUSTEMOIOK

L73

9/16/6 · 1321 dmg

ADR

63

HS%

44

K/D

0.56

Entry 1/0Util 130AWP 7Pistol 2
K/D -46%HS % +26%

banmonster's team

5 · 8

banmonster

4

23/13/6 · 2371 dmg

ADR

113

HS%

48

K/D

1.77

Entry 6/0Multi 1Util 273Pistol 4
K/D +26%ADR +25%

nyrec

L103

23/13/9 · 2355 dmg

ADR

112

HS%

65

K/D

1.77

Entry 2/0Multi 1Util 416Pistol 5

0mt_7

L83

17/15/8 · 2015 dmg

ADR

96

HS%

41

K/D

1.13

Entry 4/0Multi 1Util 184Pistol 3

DPanther2k

L32

15/15/7 · 1619 dmg

ADR

77

HS%

40

K/D

1.00

Entry 1/0Multi 1Util 258AWP 2Pistol 5

Frankly9x

L51

10/15/4 · 856 dmg

ADR

41

HS%

40

K/D

0.67

Entry 1/0AWP 4Pistol 3

Half-by-half

First half

7 · 5

Second half

1 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.