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Winner · TINTINJO's team

13

89 kills · 5 players

de_cache · 39 min

23 rounds · 2026-06-07

Europe 5v5 Queue

Frezzy235's team

10

81 kills · 5 players

Top fragger

Tiano

27 kills

Top impact

Tiano

115 ADR

Util damage

Simply1337

320 HP

Weak spots this match

vs lifetime baseline
  • Simply1337

    K/D 0.75 (avg 1.09)

    -31%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

TINTINJO's team

7 · 6

Tiano

L84

27/14/6 · 2644 dmg

ADR

115

HS%

37

K/D

1.93

Entry 6/0Multi 4Util 114AWP 8Pistol 1

_Destruction

L84

20/17/7 · 2060 dmg

ADR

90

HS%

35

K/D

1.18

Entry 1/0Multi 2Util 114AWP 2Pistol 2

TINTINJO

L93

17/18/3 · 1695 dmg

ADR

74

HS%

71

K/D

0.94

Entry 2/0Multi 1Pistol 3
HS % +34%

-QwErTy-X

L82

14/16/4 · 1656 dmg

ADR

72

HS%

14

K/D

0.88

Entry 2/0Multi 1Util 77AWP 4Pistol 1

sztawo17

L8

11/16/6 · 1277 dmg

ADR

56

HS%

64

K/D

0.69

Entry 1/0Pistol 2

Frezzy235's team

5 · 5

Frezzy235

L94

19/16/4 · 1916 dmg

ADR

83

HS%

32

K/D

1.19

Entry 2/0Multi 2Util 91Pistol 3

matee--

L71

17/18/4 · 1928 dmg

ADR

84

HS%

47

K/D

0.94

Entry 2/0Util 144AWP 2Pistol 2

GurraGsson

L83

16/16/1 · 1488 dmg

ADR

65

HS%

38

K/D

1.00

Entry 2/0Util 112AWP 3Pistol 3

Simply1337

L82

15/20/9 · 2031 dmg

ADR

88

HS%

47

K/D

0.75

Entry 1/0Multi 1Util 320AWP 5Pistol 1
K/D -31%

SGZ97

L8

14/19/8 · 1875 dmg

ADR

82

HS%

50

K/D

0.74

Entry 4/0Util 38AWP 1Pistol 2

Half-by-half

First half

7 · 5

Second half

6 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.