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shhard's team

7

61 kills · 5 players

de_dust2 · 30 min

20 rounds · 2026-06-02

Europe 5v5 Queue

Winner · Enzy7's team

13

84 kills · 5 players

Top fragger

Enzy7

33 kills

Top impact

Enzy7

148 ADR

Util damage

shhard

121 HP

Weak spots this match

vs lifetime baseline
  • -_g59_-

    HS % 30% (avg 55%)

    -45%
  • -_g59_-

    K/D 0.77 (avg 1.30)

    -41%
  • -_g59_-

    ADR 64 (avg 92)

    -31%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

shhard's team

2 · 5

VenNy_-

L102

16/16/5 · 1870 dmg

ADR

94

HS%

31

K/D

1.00

Entry 8/0Util 111AWP 8Pistol 1

weak

L101

14/17/2 · 1498 dmg

ADR

75

HS%

57

K/D

0.82

Multi 1Util 37AWP 1Pistol 4

mtyys666

L102

14/18/1 · 1439 dmg

ADR

72

HS%

50

K/D

0.78

Multi 1Util 86Pistol 1

JoePerez

L101

9/18/2 · 1310 dmg

ADR

66

HS%

56

K/D

0.50

Entry 1/0Util 59AWP 1Pistol 1

shhard

L101

8/16/4 · 1107 dmg

ADR

55

HS%

50

K/D

0.50

Util 121AWP 2Pistol 1

Enzy7's team

10 · 3

Enzy7

L105

33/12/4 · 2965 dmg

ADR

148

HS%

61

K/D

2.75

Entry 2/0Multi 6Util 34AWP 1Pistol 6

KENTJunior

L102

19/12/4 · 2156 dmg

ADR

108

HS%

32

K/D

1.58

Entry 4/0Util 37AWP 12Pistol 3

pympalas

L102

12/10/8 · 1562 dmg

ADR

78

HS%

58

K/D

1.20

Entry 2/0Multi 1Util 23AWP 3Pistol 2

-_g59_-

L104

10/13/4 · 1273 dmg

ADR

64

HS%

30

K/D

0.77

Entry 2/0Util 57
HS % -45%K/D -41%

ikonaCSA

L10

10/14/4 · 1072 dmg

ADR

54

HS%

90

K/D

0.71

Entry 1/0Util 58Pistol 3

Half-by-half

First half

2 · 10

Second half

5 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.