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Winner · BESNIQ_KRAL's team

13

78 kills · 5 players

de_dust2 · 32 min

20 rounds · 2026-06-05

Europe 5v5 Queue

CatyJones's team

7

69 kills · 5 players

Top fragger

Frouzy228

26 kills

Top impact

Frouzy228

117 ADR

Util damage

zyeloni

158 HP

Weak spots this match

vs lifetime baseline
  • Floyd_

    K/D 1.00 (avg 1.19)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

BESNIQ_KRAL's team

9 · 4

gat1n1

L104

22/12/3 · 2237 dmg

ADR

112

HS%

68

K/D

1.83

Entry 1/0Multi 1Util 4Pistol 4

nedyalkowww

L105

21/10/5 · 2036 dmg

ADR

102

HS%

48

K/D

2.10

Entry 1/0Multi 1Util 19AWP 1Pistol 3

Floyd_

L102

17/17/5 · 1789 dmg

ADR

89

HS%

76

K/D

1.00

Entry 3/0Multi 1Util 5Pistol 4
K/D -16%HS % +46%

BESNIQ_KRAL

L101

14/13/3 · 1544 dmg

ADR

77

HS%

36

K/D

1.08

Entry 3/0Util 55AWP 9Pistol 3

_Ke0pS

L101

4/17/5 · 689 dmg

ADR

34

HS%

100

K/D

0.24

Entry 1/0Util 39

CatyJones's team

3 · 4

Frouzy228

L103

26/14/3 · 2344 dmg

ADR

117

HS%

62

K/D

1.86

Entry 3/0Multi 5AWP 3Pistol 5

-CreaTiVe-

L10

13/16/2 · 1360 dmg

ADR

68

HS%

46

K/D

0.81

Entry 5/0Util 5AWP 1Pistol 4

CatyJones

L101

11/18/5 · 1520 dmg

ADR

76

HS%

45

K/D

0.61

Entry 2/0Util 33AWP 6Pistol 3

zyeloni

L103

10/16/6 · 1318 dmg

ADR

66

HS%

60

K/D

0.62

Util 158AWP 3Pistol 2

GL044

L10

9/14/4 · 1040 dmg

ADR

52

HS%

33

K/D

0.64

Entry 1/0Util 72AWP 1Pistol 2

Half-by-half

First half

9 · 3

Second half

4 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.