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Winner · offPRO's team

13

88 kills · 5 players

de_dust2 · 31 min

21 rounds · 2026-01-18

Europe 5v5 Queue

40i4's team

8

65 kills · 5 players

Top fragger

offPRO

29 kills

Top impact

offPRO

134 ADR

Util damage

STRONGGG

269 HP

Weak spots this match

vs lifetime baseline
  • offPRO

    HS % 28% (avg 38%)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

offPRO's team

10 · 3

offPRO

L64

29/12/4 · 2815 dmg

ADR

134

HS%

28

K/D

2.42

Entry 4/0Multi 5Util 218AWP 16Pistol 7
HS % -26%K/D +120%ADR +66%

arb0

L75

17/15/7 · 1797 dmg

ADR

86

HS%

41

K/D

1.13

Entry 4/0Multi 2AWP 6Pistol 4
K/D -12%HS % -11%

STRONGGG

L51

15/15/6 · 1526 dmg

ADR

73

HS%

27

K/D

1.00

Entry 1/0Multi 1Util 269Pistol 1

OLLIEWP

L72

14/13/9 · 1958 dmg

ADR

93

HS%

57

K/D

1.08

Entry 2/0Multi 1Util 212Pistol 1
HS % +27%

ManonDSource

L61

13/10/2 · 1267 dmg

ADR

60

HS%

62

K/D

1.30

Entry 1/0Multi 1Util 85Pistol 3

40i4's team

2 · 6

7AJFUN

L64

26/14/2 · 2560 dmg

ADR

122

HS%

35

K/D

1.86

Entry 2/0Multi 6Util 115AWP 11Pistol 5
K/D +52%ADR +41%

snusPikers17

L62

14/16/5 · 1521 dmg

ADR

72

HS%

71

K/D

0.88

Entry 3/0Util 11Pistol 3

_v1le_

L41

10/20/3 · 1288 dmg

ADR

61

HS%

30

K/D

0.50

Entry 1/0Multi 1Util 32

40i4

L61

9/18/4 · 1262 dmg

ADR

60

HS%

67

K/D

0.50

Entry 1/0Util 58Pistol 1

BYLU420

L4

6/20/3 · 816 dmg

ADR

39

HS%

83

K/D

0.30

Entry 2/0Util 88Pistol 1

Half-by-half

First half

10 · 2

Second half

3 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.