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Forkyzzz's team

3

42 kills · 5 players

de_ancient · 27 min

16 rounds · 2026-05-22

Europe 5v5 Queue

Winner · djCuCbKu's team

13

72 kills · 5 players

Top fragger

tO0RO

20 kills

Top impact

tO0RO

128 ADR

Util damage

ich1zoku

165 HP

Weak spots this match

vs lifetime baseline
  • Forkyzzz

    K/D 0.31 (avg 1.20)

    -74%
  • Forkyzzz

    ADR 40 (avg 89)

    -55%
  • he-ls

    K/D 0.93 (avg 1.34)

    -31%
  • Forkyzzz

    HS % 40% (avg 50%)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Forkyzzz's team

3 · 0

kumao

L102

14/13/2 · 1378 dmg

ADR

86

HS%

64

K/D

1.08

Entry 1/0Multi 2Util 144AWP 1Pistol 1

he-ls

L101

13/14/2 · 1270 dmg

ADR

79

HS%

85

K/D

0.93

Entry 1/0Multi 1Pistol 6
K/D -31%ADR -8%HS % +57%

smair

L10

6/15/4 · 867 dmg

ADR

54

HS%

33

K/D

0.40

Multi 1Pistol 1

Forkyzzz

L10

5/16/3 · 646 dmg

ADR

40

HS%

40

K/D

0.31

Entry 3/0Util 67Pistol 1
K/D -74%ADR -55%

allmu7ed

L10

4/15/3 · 706 dmg

ADR

44

HS%

50

K/D

0.27

Util 14Pistol 1

djCuCbKu's team

9 · 4

tO0RO

L106

20/8/5 · 2050 dmg

ADR

128

HS%

50

K/D

2.50

Entry 4/0Multi 2Util 72Pistol 2

bok0b375

L104

16/5/3 · 1499 dmg

ADR

94

HS%

44

K/D

3.20

Entry 2/0Multi 1Util 148AWP 3Pistol 4

ich1zoku

L101

15/8/3 · 1588 dmg

ADR

99

HS%

67

K/D

1.88

Entry 1/0Multi 1Util 165
K/D +55%HS % +29%

AquaRS

L101

11/10/6 · 1417 dmg

ADR

89

HS%

55

K/D

1.10

Entry 1/0Util 46Pistol 1

djCuCbKu

L101

10/12/3 · 1057 dmg

ADR

66

HS%

80

K/D

0.83

Entry 3/0Util 44AWP 1Pistol 3

Half-by-half

First half

3 · 9

Second half

0 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.