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mUst's team

7

63 kills · 5 players

de_overpass · 33 min

20 rounds · 2026-06-04

Europe 5v5 Queue

Winner · RoyalPonyy's team

13

75 kills · 5 players

Top fragger

mLmm

21 kills

Top impact

QLINGEEEEEEE

107 ADR

Util damage

TheClown

169 HP

Weak spots this match

vs lifetime baseline
  • eloguden

    ADR 57 (avg 80)

    -29%
  • eloguden

    K/D 0.86 (avg 1.17)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

mUst's team

5 · 2

QLINGEEEEEEE

L93

19/15/6 · 2146 dmg

ADR

107

HS%

63

K/D

1.27

Entry 4/0Multi 3Util 135Pistol 6

monis_meme

L91

14/15/4 · 1706 dmg

ADR

85

HS%

43

K/D

0.93

Multi 1Util 24Pistol 3

eloguden

L101

12/14/1 · 1131 dmg

ADR

57

HS%

67

K/D

0.86

Entry 2/0Util 22Pistol 6
ADR -29%K/D -26%HS % +40%

mUst

L101

9/16/8 · 1056 dmg

ADR

53

HS%

22

K/D

0.56

Entry 1/0Util 65AWP 1Pistol 2

ForPerfecT

L101

9/15/3 · 1165 dmg

ADR

58

HS%

56

K/D

0.60

Multi 1Util 45Pistol 3

RoyalPonyy's team

7 · 6

mLmm

L103

21/12/3 · 1988 dmg

ADR

99

HS%

52

K/D

1.75

Entry 3/0Multi 3Util 23Pistol 4
K/D +67%ADR +26%

TheClown

L93

19/12/5 · 2139 dmg

ADR

107

HS%

21

K/D

1.58

Entry 6/0Multi 2Util 169AWP 10Pistol 1

RoyalPonyy

L105

17/10/2 · 1556 dmg

ADR

78

HS%

41

K/D

1.70

Entry 1/0Multi 2Util 133Pistol 2

Frankieb

L101

11/14/3 · 1297 dmg

ADR

65

HS%

55

K/D

0.79

Entry 2/0Util 34Pistol 1

rejsuxxx

L101

7/16/6 · 1042 dmg

ADR

52

HS%

71

K/D

0.44

Entry 1/0Util 6

Half-by-half

First half

5 · 7

Second half

2 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.