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Winner · willz1k1's team

13

77 kills · 5 players

de_mirage · 37 min

19 rounds · 2026-05-04

South America 5V5 Queue

LZN7's team

6

61 kills · 5 players

Top fragger

MrCzin

20 kills

Top impact

MrCzin

106 ADR

Util damage

willz1k1

144 HP

Weak spots this match

vs lifetime baseline
  • LZN7

    K/D 0.41 (avg 1.10)

    -63%
  • LZN7

    ADR 64 (avg 80)

    -21%
  • willz1k1

    K/D 1.12 (avg 1.40)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

willz1k1's team

6 · 7

MrCzin

L65

20/9/2 · 2005 dmg

ADR

106

HS%

45

K/D

2.22

Entry 3/0Multi 2Util 139AWP 6Pistol 3

willz1k1

L93

18/16/6 · 1854 dmg

ADR

98

HS%

61

K/D

1.12

Entry 3/0Multi 2Util 144Pistol 1
K/D -20%HS % +20%ADR +9%

Mathemago

L63

17/11/5 · 1599 dmg

ADR

84

HS%

53

K/D

1.55

Entry 1/0Multi 1Util 40Pistol 5

-STK7

L62

13/13/4 · 1553 dmg

ADR

82

HS%

38

K/D

1.00

Entry 1/0Multi 1Util 132Pistol 1

Munhozz

L4

9/13/5 · 1086 dmg

ADR

57

HS%

56

K/D

0.69

Util 129Pistol 2

LZN7's team

6 · 0

MorthNTC

L62

18/14/3 · 1734 dmg

ADR

91

HS%

61

K/D

1.29

Entry 4/0Multi 2Util 72AWP 6Pistol 4
HS % +24%ADR +17%

Maxpinadeira

L7

14/16/2 · 1811 dmg

ADR

95

HS%

29

K/D

0.88

Util 126Pistol 2

Bojack101

L52

13/17/3 · 1447 dmg

ADR

76

HS%

69

K/D

0.76

Entry 4/0Multi 2Pistol 6

N0V4K1NX

1

9/16/1 · 968 dmg

ADR

51

HS%

78

K/D

0.56

Entry 1/0AWP 2Pistol 1

LZN7

L81

7/17/6 · 1211 dmg

ADR

64

HS%

71

K/D

0.41

Entry 2/0Util 62Pistol 2
K/D -63%ADR -21%HS % +78%

Half-by-half

First half

6 · 6

Second half

7 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.