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damx74's team

3

42 kills · 5 players

de_anubis · 25 min

16 rounds · 2026-06-02

Europe 5v5 Queue

Winner · -_-tanto666's team

13

72 kills · 5 players

Top fragger

Sh3nyo

17 kills

Top impact

Sh3nyo

113 ADR

Util damage

Sh3nyo

110 HP

Weak spots this match

vs lifetime baseline
  • damx74

    K/D 0.64 (avg 1.17)

    -45%
  • damx74

    ADR 45 (avg 74)

    -38%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

damx74's team

3 · 0

Korkiiiiii

L101

12/14/0 · 1129 dmg

ADR

71

HS%

75

K/D

0.86

Entry 2/0Multi 1Util 41Pistol 1

damx74

L10

9/14/0 · 726 dmg

ADR

45

HS%

89

K/D

0.64

Entry 1/0Util 2AWP 1Pistol 3
K/D -45%ADR -38%HS % +89%

CRIS7IANO-

L10

8/15/2 · 854 dmg

ADR

53

HS%

62

K/D

0.53

Entry 2/0Util 83Pistol 3

-mL1

L102

7/14/5 · 1184 dmg

ADR

74

HS%

29

K/D

0.50

Entry 1/0Util 1AWP 1Pistol 1

kyuubii

L10

6/15/2 · 769 dmg

ADR

48

HS%

33

K/D

0.40

Util 17Pistol 2

-_-tanto666's team

9 · 4

Sh3nyo

L103

17/6/5 · 1805 dmg

ADR

113

HS%

29

K/D

2.83

Entry 2/0Multi 1Util 110AWP 4Pistol 2

maraaakuya

L103

17/8/3 · 1435 dmg

ADR

90

HS%

35

K/D

2.12

Entry 3/0Multi 1Util 76AWP 6Pistol 3

syrche

L102

15/10/2 · 1443 dmg

ADR

90

HS%

67

K/D

1.50

Entry 3/0Multi 2Util 34Pistol 3

-_-tanto666

L103

14/9/5 · 1417 dmg

ADR

89

HS%

57

K/D

1.56

Entry 2/0Multi 1Pistol 3

princeee75

L102

9/9/5 · 1147 dmg

ADR

72

HS%

44

K/D

1.00

Multi 1AWP 1Pistol 1

Half-by-half

First half

3 · 9

Second half

0 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.