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Winner · kyder9's team

13

95 kills · 5 players

de_mirage · 36 min

24 rounds · 2026-04-27

Europe 5v5 Queue

FRe1Z777's team

11

86 kills · 5 players

Top fragger

Zeus___3

22 kills

Top impact

JamBo_kil

96 ADR

Util damage

Markus_Pro

237 HP

Weak spots this match

vs lifetime baseline
  • FRe1Z777

    K/D 0.60 (avg 1.07)

    -44%
  • FRe1Z777

    ADR 61 (avg 78)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

kyder9's team

9 · 4

Zeus___3

L94

22/17/10 · 2106 dmg

ADR

88

HS%

50

K/D

1.29

Entry 1/0Multi 4Util 216Pistol 9

Markus_Pro

4

21/15/10 · 2105 dmg

ADR

88

HS%

43

K/D

1.40

Entry 4/0Multi 2Util 237Pistol 2
K/D +14%

Guardian_0f

L82

19/17/7 · 2245 dmg

ADR

94

HS%

42

K/D

1.12

Entry 4/0Util 47AWP 8Pistol 5
ADR +22%

kyder9

L82

18/19/7 · 1840 dmg

ADR

77

HS%

61

K/D

0.95

Entry 1/0Util 9Pistol 3
HS % +49%

Siplov

L101

15/18/7 · 1868 dmg

ADR

78

HS%

67

K/D

0.83

Entry 1/0Util 74AWP 1Pistol 5

FRe1Z777's team

3 · 8

QQHA9

2

21/17/3 · 2044 dmg

ADR

85

HS%

48

K/D

1.24

Entry 2/0Multi 1Util 63AWP 4Pistol 4
K/D +20%ADR +11%

JamBo_kil

2

19/20/7 · 2294 dmg

ADR

96

HS%

68

K/D

0.95

Entry 2/0Multi 2Pistol 1
HS % +31%ADR +19%

averin228

5

18/21/2 · 1894 dmg

ADR

79

HS%

61

K/D

0.86

Entry 4/0Multi 1

icheatsens

1

16/18/8 · 1589 dmg

ADR

66

HS%

69

K/D

0.89

Entry 2/0Multi 1Util 54Pistol 1

FRe1Z777

1

12/20/5 · 1462 dmg

ADR

61

HS%

58

K/D

0.60

Entry 3/0Multi 1Util 12AWP 1Pistol 1
K/D -44%ADR -22%HS % +18%

Half-by-half

First half

9 · 3

Second half

4 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.