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dott1's team

14

107 kills · 5 players

de_ancient · 52 min

30 rounds · 2026-06-02

South America 5V5 Queue

Winner · ntxx's team

16

97 kills · 5 players

Top fragger

dott1

35 kills

Top impact

dott1

115 ADR

Util damage

lipshawty

224 HP

Weak spots this match

vs lifetime baseline
  • Hezz

    K/D 0.86 (avg 1.19)

    -28%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

dott1's team

3 · 9 · OT 2

dott1

L104

35/23/7 · 3450 dmg

ADR

115

HS%

69

K/D

1.52

Entry 4/0Multi 2Util 171Pistol 5

rzk9

L105

22/21/6 · 2381 dmg

ADR

79

HS%

68

K/D

1.05

Entry 5/0Multi 1Util 158

yamad4

L102

20/21/7 · 1895 dmg

ADR

63

HS%

65

K/D

0.95

Entry 1/0Util 53Pistol 2

Hezz

L102

19/22/9 · 2231 dmg

ADR

74

HS%

47

K/D

0.86

Entry 5/0Multi 1Util 146AWP 5Pistol 5
K/D -28%ADR -11%HS % +12%

nickwrld-

L101

11/25/8 · 1750 dmg

ADR

58

HS%

55

K/D

0.44

Multi 1Util 153Pistol 1

ntxx's team

9 · 3 · OT 4

lipshawty

L105

27/21/7 · 2800 dmg

ADR

93

HS%

56

K/D

1.29

Entry 3/0Multi 2Util 224Pistol 2

Pott3rzinho

L104

25/26/7 · 2704 dmg

ADR

90

HS%

68

K/D

0.96

Entry 4/0Multi 4Util 116Pistol 7

KLR-_-

L104

24/21/6 · 2295 dmg

ADR

77

HS%

21

K/D

1.14

Entry 5/0Multi 2Util 155AWP 14Pistol 3

desiredoue-

L101

15/22/5 · 1892 dmg

ADR

63

HS%

40

K/D

0.68

Entry 2/0Util 177Pistol 1

ntxx

L101

6/4/1 · 599 dmg

ADR

20

HS%

50

K/D

1.50

Entry 1/0

Half-by-half

First half

3 · 9

Second half

9 · 3

Overtime

2 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.