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Winner · Bam-Bam-'s team

13

83 kills · 5 players

de_dust2 · 36 min

22 rounds · 2026-05-05

Europe 5v5 Queue

Taz31's team

9

79 kills · 5 players

Top fragger

f0rtune-

24 kills

Top impact

f0rtune-

111 ADR

Util damage

NMV30

287 HP

Weak spots this match

vs lifetime baseline
  • Redomko

    HS % 14% (avg 33%)

    -58%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Bam-Bam-'s team

8 · 5

f0rtune-

L95

24/16/7 · 2442 dmg

ADR

111

HS%

62

K/D

1.50

Entry 3/0Multi 1Util 66AWP 3Pistol 6

Redomko

3

22/14/5 · 2374 dmg

ADR

108

HS%

14

K/D

1.57

Entry 3/0Util 73AWP 15Pistol 3
HS % -58%ADR +32%K/D +21%

-OnR-

L2

15/16/2 · 1544 dmg

ADR

70

HS%

47

K/D

0.94

Entry 3/0Util 127Pistol 2

22-serko-22

L52

12/19/4 · 1275 dmg

ADR

58

HS%

50

K/D

0.63

Util 52AWP 1Pistol 4

Bam-Bam-

L23

10/16/4 · 1370 dmg

ADR

62

HS%

30

K/D

0.62

Entry 1/0Util 52AWP 1Pistol 2

Taz31's team

4 · 5

MatrYxce

L53

22/15/1 · 2174 dmg

ADR

99

HS%

45

K/D

1.47

Entry 2/0Multi 3Util 13AWP 1Pistol 2

Taz31

L72

21/15/4 · 1965 dmg

ADR

89

HS%

19

K/D

1.40

Entry 6/0Multi 1Util 263AWP 13Pistol 6

NMV30

L63

18/20/14 · 2442 dmg

ADR

111

HS%

61

K/D

0.90

Entry 1/0Multi 3Util 287Pistol 3

Zaya47

L51

13/15/1 · 1075 dmg

ADR

49

HS%

23

K/D

0.87

Entry 2/0Multi 1Util 73AWP 7Pistol 2

RazorBlast

5/18/6 · 1047 dmg

ADR

48

HS%

0

K/D

0.28

Entry 1/0Util 34Pistol 1

Half-by-half

First half

8 · 4

Second half

5 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.