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Winner · KZNSTA's team

1

91 kills · 5 players

de_ancient · 33 min

1 rounds · 2025-10-30

Europe 5v5 Queue

bublik00001's team

0

73 kills · 5 players

Top fragger

-kitteN

27 kills

Top impact

-kitteN

115 ADR

Util damage

Ayanokojii-

313 HP

Weak spots this match

vs lifetime baseline
  • bublik00001

    K/D 0.55 (avg 1.06)

    -48%
  • bublik00001

    ADR 58 (avg 80)

    -28%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

KZNSTA's team

6 · 7

-kitteN

L107

27/11/2 · 2527 dmg

ADR

115

HS%

33

K/D

2.45

Entry 1/0Multi 3Util 171AWP 1Pistol 9

KZNSTA

L101

18/16/3 · 1810 dmg

ADR

82

HS%

39

K/D

1.12

Entry 1/0Util 20Pistol 2

Ayanokojii-

L102

16/16/7 · 1655 dmg

ADR

75

HS%

69

K/D

1.00

Entry 1/0Util 313Pistol 5

awwperBono

L91

15/15/6 · 1655 dmg

ADR

75

HS%

53

K/D

1.00

Entry 3/0Util 204Pistol 2

Forward3

L102

15/16/7 · 2137 dmg

ADR

97

HS%

47

K/D

0.94

Entry 6/0Multi 1Util 193AWP 3

bublik00001's team

6 · 3

qwerty754

L103

20/17/6 · 2387 dmg

ADR

109

HS%

45

K/D

1.18

Entry 5/0Multi 1Util 105

Aom1ne29

L102

17/18/6 · 1396 dmg

ADR

64

HS%

47

K/D

0.94

Multi 1Util 121Pistol 5

reals1de

L93

17/18/3 · 1712 dmg

ADR

78

HS%

53

K/D

0.94

Entry 3/0Multi 2Util 18AWP 2Pistol 2

bublik00001

L10

11/20/4 · 1269 dmg

ADR

58

HS%

45

K/D

0.55

Entry 1/0Multi 1Util 115AWP 2Pistol 4
K/D -48%ADR -28%

astaxww

L81

8/18/8 · 1358 dmg

ADR

62

HS%

50

K/D

0.44

Entry 1/0Util 60Pistol 2

Half-by-half

First half

6 · 6

Second half

7 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.