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fencer--'s team

13

93 kills · 5 players

de_inferno · 54 min

29 rounds · 2025-12-30

North America 5V5 Queue

Winner · GreekTurk's team

16

110 kills · 5 players

Top fragger

titan66

32 kills

Top impact

titan66

103 ADR

Util damage

fencer--

490 HP

Weak spots this match

vs lifetime baseline
  • Wanadi

    K/D 0.76 (avg 1.08)

    -30%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

fencer--'s team

6 · 6 · OT 1

ColdorPayne

L74

23/21/4 · 2165 dmg

ADR

75

HS%

48

K/D

1.10

Multi 1Util 216Pistol 2

walshyaw

L83

21/21/5 · 2211 dmg

ADR

76

HS%

62

K/D

1.00

Entry 2/0Multi 1Util 146AWP 5Pistol 3

BigBadWalnut

L93

19/25/11 · 2613 dmg

ADR

90

HS%

58

K/D

0.76

Entry 6/0Multi 1Util 348Pistol 4

fencer--

L91

16/22/9 · 2140 dmg

ADR

74

HS%

25

K/D

0.73

Entry 1/0Util 490AWP 3Pistol 1

get_bent

L82

14/22/3 · 1370 dmg

ADR

47

HS%

36

K/D

0.64

Entry 2/0Multi 3Util 219Pistol 1

GreekTurk's team

6 · 6 · OT 4

titan66

L84

32/18/4 · 2988 dmg

ADR

103

HS%

72

K/D

1.78

Entry 5/0Multi 3Util 57AWP 7Pistol 9

GreekTurk

L95

26/15/8 · 2769 dmg

ADR

96

HS%

12

K/D

1.73

Entry 2/0Multi 1Util 490AWP 17

imnuts1

L83

20/19/9 · 2064 dmg

ADR

71

HS%

65

K/D

1.05

Entry 1/0Multi 2Util 249Pistol 2

loverboyis69

L81

16/20/7 · 1932 dmg

ADR

67

HS%

25

K/D

0.80

Entry 5/0Util 34AWP 4Pistol 1

Wanadi

L83

16/21/11 · 2065 dmg

ADR

71

HS%

56

K/D

0.76

Entry 5/0Util 351Pistol 3
K/D -30%ADR -11%

Half-by-half

First half

6 · 6

Second half

6 · 6

Overtime

1 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.