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Winner · SexMachinEZ's team

13

93 kills · 5 players

de_nuke · 40 min

24 rounds · 2026-06-03

Europe 5v5 Queue

lulurko's team

11

82 kills · 5 players

Top fragger

Moro666

25 kills

Top impact

Summset

106 ADR

Util damage

SexMachinEZ

130 HP

Weak spots this match

vs lifetime baseline
  • SamuraiZ-

    K/D 0.73 (avg 1.05)

    -30%
  • SamuraiZ-

    ADR 66 (avg 84)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

SexMachinEZ's team

2 · 11

Moro666

L93

25/14/4 · 2274 dmg

ADR

95

HS%

52

K/D

1.79

Entry 2/0Multi 2Util 101Pistol 6

futureD0nk

L103

19/16/9 · 2268 dmg

ADR

95

HS%

42

K/D

1.19

Entry 4/0Multi 1Util 40Pistol 1

Blackie_Chan

L102

18/15/3 · 1853 dmg

ADR

77

HS%

67

K/D

1.20

Entry 1/0Multi 1Util 94Pistol 1

Dantee-_-

L103

17/17/3 · 1919 dmg

ADR

80

HS%

53

K/D

1.00

Entry 5/0Multi 1Util 50AWP 6Pistol 2

SexMachinEZ

L102

14/20/3 · 1504 dmg

ADR

63

HS%

36

K/D

0.70

Entry 5/0Multi 1Util 130AWP 4

lulurko's team

10 · 1

Summset

L93

23/19/8 · 2543 dmg

ADR

106

HS%

57

K/D

1.21

Entry 1/0Multi 2Util 74AWP 1Pistol 1

lulurko

L102

16/16/1 · 1483 dmg

ADR

62

HS%

62

K/D

1.00

Multi 1Util 38AWP 4Pistol 4

SamuraiZ-

L91

16/22/5 · 1585 dmg

ADR

66

HS%

38

K/D

0.73

Entry 2/0Util 128Pistol 1
K/D -30%ADR -21%

Doweedaz

L102

14/17/6 · 1756 dmg

ADR

73

HS%

64

K/D

0.82

Entry 1/0Multi 1Util 7AWP 2Pistol 4

Ady-iwnl

L103

13/20/5 · 1479 dmg

ADR

62

HS%

69

K/D

0.65

Entry 3/0Multi 1Util 32Pistol 1

Half-by-half

First half

2 · 10

Second half

11 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.