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Winner · sliNK-1H's team

1

85 kills · 5 players

de_vertigo · 28 min

1 rounds · 2024-07-08

COMPETITIVE 5V5

croma2k's team

0

67 kills · 5 players

Top fragger

M0cha_

23 kills

Top impact

sliNK-1H

114 ADR

Util damage

M0cha_

264 HP

Weak spots this match

vs lifetime baseline
  • Jose_BeastXD

    K/D 0.53 (avg 1.38)

    -62%
  • Jose_BeastXD

    ADR 57 (avg 96)

    -41%
  • phaggoat

    HS % 45% (avg 55%)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

sliNK-1H's team

6 · 7

M0cha_

L83

23/8/2 · 2050 dmg

ADR

98

HS%

48

K/D

2.88

Multi 1Util 264Pistol 5

phaggoat

L85

20/14/5 · 2045 dmg

ADR

97

HS%

45

K/D

1.43

Entry 1/0Multi 3Util 131Pistol 2
HS % -18%K/D +27%ADR +12%

DEMONGOTME

L82

19/13/2 · 1795 dmg

ADR

86

HS%

53

K/D

1.46

Entry 7/0Multi 1Util 64Pistol 2

sliNK-1H

L82

14/18/18 · 2403 dmg

ADR

114

HS%

43

K/D

0.78

Entry 1/0Multi 1Util 239Pistol 2

gitpcg

L71

9/14/7 · 1091 dmg

ADR

52

HS%

22

K/D

0.64

Entry 1/0Util 63

croma2k's team

6 · 2

SiIage

L7

20/15/1 · 1716 dmg

ADR

82

HS%

90

K/D

1.33

Entry 4/0Util 36Pistol 6

tterbelbog

L82

16/17/4 · 1869 dmg

ADR

89

HS%

56

K/D

0.94

Entry 6/0Multi 2Util 146AWP 1Pistol 5

summrsxoo

L81

11/18/5 · 1186 dmg

ADR

57

HS%

82

K/D

0.61

Util 95AWP 4Pistol 2

Jose_BeastXD

L82

10/19/5 · 1199 dmg

ADR

57

HS%

80

K/D

0.53

Entry 1/0Util 20Pistol 3
K/D -62%ADR -41%HS % +25%

croma2k

L73

10/17/5 · 1434 dmg

ADR

68

HS%

60

K/D

0.59

Multi 1Util 21Pistol 1

Half-by-half

First half

6 · 6

Second half

7 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.