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WJLuppy's team

12

100 kills · 5 players

de_dust2 · 52 min

28 rounds · 2026-05-29

Europe 5v5 Queue

Winner · ErwinRomel0's team

16

102 kills · 5 players

Top fragger

yuzzuk

34 kills

Top impact

yuzzuk

129 ADR

Util damage

HACBAI

431 HP

Weak spots this match

vs lifetime baseline
  • WJLuppy

    K/D 0.67 (avg 1.07)

    -37%
  • WJLuppy

    ADR 58 (avg 81)

    -29%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

WJLuppy's team

8 · 4

iMerked

L94

30/20/4 · 3216 dmg

ADR

115

HS%

63

K/D

1.50

Entry 2/0Multi 3Util 106Pistol 7

outoftrace

L71

22/20/5 · 2470 dmg

ADR

88

HS%

55

K/D

1.10

Entry 2/0Multi 1Util 276AWP 1Pistol 5

morh3

L73

21/19/5 · 2189 dmg

ADR

78

HS%

52

K/D

1.11

Util 103AWP 2Pistol 3

WJLuppy

L33

14/21/5 · 1610 dmg

ADR

58

HS%

50

K/D

0.67

Entry 3/0Util 51Pistol 1
K/D -37%ADR -29%HS % +19%

Mwat

L61

13/22/4 · 1399 dmg

ADR

50

HS%

38

K/D

0.59

Entry 2/0Util 69AWP 6Pistol 5

ErwinRomel0's team

4 · 8 · OT 4

yuzzuk

L107

34/21/5 · 3602 dmg

ADR

129

HS%

38

K/D

1.62

Entry 10/0Multi 4Util 86AWP 25Pistol 3

ErwinRomel0

L74

21/21/8 · 2435 dmg

ADR

87

HS%

33

K/D

1.00

Entry 2/0Multi 3Util 142Pistol 7

HACBAI

L62

19/18/9 · 2161 dmg

ADR

77

HS%

37

K/D

1.06

Entry 3/0Multi 2Util 431Pistol 1

One_ko

1

17/21/7 · 1786 dmg

ADR

64

HS%

53

K/D

0.81

Entry 1/0Util 108Pistol 2

Eljohni

2

11/20/5 · 1345 dmg

ADR

48

HS%

45

K/D

0.55

Entry 3/0Multi 1Util 89

Half-by-half

First half

8 · 4

Second half

4 · 8

Overtime

0 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.