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Winner · GadanKaoAveT's team

13

87 kills · 5 players

de_dust2 · 35 min

24 rounds · 2026-05-19

Europe 5v5 Queue

Raynald's team

11

82 kills · 5 players

Top fragger

Lemi1991

27 kills

Top impact

Lemi1991

102 ADR

Util damage

BALKE123

274 HP

Weak spots this match

vs lifetime baseline
  • Raynald

    HS % 17% (avg 44%)

    -61%
  • Raynald

    K/D 0.71 (avg 1.01)

    -30%
  • Raynald

    ADR 55 (avg 73)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

GadanKaoAveT's team

5 · 8

Lemi1991

L64

27/16/3 · 2458 dmg

ADR

102

HS%

63

K/D

1.69

Entry 2/0Multi 4Util 57Pistol 10

DiCarva

L53

18/15/4 · 2004 dmg

ADR

84

HS%

56

K/D

1.20

Entry 3/0Util 114

GadanKaoAveT

L72

15/17/4 · 1713 dmg

ADR

71

HS%

33

K/D

0.88

Entry 2/0Util 84AWP 8Pistol 4

BALKE123

L23

14/17/7 · 1865 dmg

ADR

78

HS%

36

K/D

0.82

Entry 3/0Multi 1Util 274

KomandosM

L61

13/17/7 · 1439 dmg

ADR

60

HS%

62

K/D

0.76

Entry 2/0Multi 1Util 44Pistol 3

Raynald's team

7 · 4

AlexRisk

L52

22/16/3 · 2342 dmg

ADR

98

HS%

32

K/D

1.38

Entry 3/0Multi 1Util 120Pistol 4

npboys

L42

20/17/5 · 2067 dmg

ADR

86

HS%

35

K/D

1.18

Entry 1/0Multi 1Util 78Pistol 4

factor1aI

L62

17/18/8 · 2073 dmg

ADR

86

HS%

47

K/D

0.94

Entry 5/0Multi 1Util 56AWP 4Pistol 4

Raynald

L52

12/17/5 · 1308 dmg

ADR

55

HS%

17

K/D

0.71

Entry 1/0Util 26AWP 7
HS % -61%K/D -30%

Escandiov2

L43

11/19/5 · 1342 dmg

ADR

56

HS%

36

K/D

0.58

Entry 2/0Multi 1Util 161Pistol 1

Half-by-half

First half

5 · 7

Second half

8 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.