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CJack-'s team

6

59 kills · 5 players

de_anubis · 27 min

19 rounds · 2026-01-24

North America 5V5 Queue

Winner · mirdony's team

13

77 kills · 5 players

Top fragger

mirdony

21 kills

Top impact

mirdony

104 ADR

Util damage

egzonix-

179 HP

Weak spots this match

vs lifetime baseline
  • mirdony

    HS % 33% (avg 49%)

    -33%
  • egzonix-

    ADR 63 (avg 80)

    -22%
  • SpongeNL

    HS % 50% (avg 62%)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

CJack-'s team

3 · 3

stubborn-1-

L102

17/18/5 · 1843 dmg

ADR

97

HS%

47

K/D

0.94

Entry 4/0Multi 1Util 31Pistol 5

SpongeNL

L101

14/14/3 · 1376 dmg

ADR

72

HS%

50

K/D

1.00

Entry 1/0AWP 2Pistol 4
HS % -19%

LankyeNL

L101

13/14/2 · 1363 dmg

ADR

72

HS%

23

K/D

0.93

Entry 1/0Multi 1Util 28AWP 1

CJack-

L101

8/15/3 · 1103 dmg

ADR

58

HS%

75

K/D

0.53

Entry 1/0Util 6Pistol 2

PopsNL

L101

7/16/4 · 874 dmg

ADR

46

HS%

57

K/D

0.44

Entry 3/0Util 16Pistol 2

mirdony's team

9 · 4

mirdony

L105

21/11/1 · 1972 dmg

ADR

104

HS%

33

K/D

1.91

Entry 2/0Multi 3Util 125AWP 12Pistol 4
HS % -33%K/D +72%ADR +27%

zylleeeeee

L103

16/15/6 · 1722 dmg

ADR

91

HS%

81

K/D

1.07

Entry 3/0Multi 2Util 16

-detox

L103

15/10/8 · 1776 dmg

ADR

94

HS%

73

K/D

1.50

Entry 2/0Multi 2Util 93Pistol 4

ROSHIIIIII

L9

13/12/7 · 1380 dmg

ADR

73

HS%

46

K/D

1.08

Entry 2/0Util 62Pistol 2

egzonix-

L102

12/11/7 · 1187 dmg

ADR

63

HS%

50

K/D

1.09

Multi 1Util 179Pistol 1
ADR -22%

Half-by-half

First half

3 · 9

Second half

3 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.