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Dymmek's team

14

95 kills · 5 players

de_inferno · 55 min

30 rounds · 2026-06-04

Europe 5v5 Queue

Winner · nikolacgi's team

16

121 kills · 5 players

Top fragger

Cellaad

34 kills

Top impact

iek45

104 ADR

Util damage

nikolacgi

300 HP

Weak spots this match

vs lifetime baseline
  • Dymmek

    K/D 0.32 (avg 0.89)

    -64%
  • Dymmek

    ADR 56 (avg 76)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Dymmek's team

6 · 6 · OT 2

QZUBQ

L46

27/21/3 · 2334 dmg

ADR

78

HS%

22

K/D

1.29

Entry 1/0Multi 4Util 81AWP 9Pistol 4

Blonnd

L53

24/23/7 · 2941 dmg

ADR

98

HS%

21

K/D

1.04

Entry 5/0Multi 2Util 223AWP 8Pistol 1

MRYJA

L41

19/23/8 · 2452 dmg

ADR

82

HS%

37

K/D

0.83

Entry 5/0Util 233AWP 1

-alphagod-

L42

16/27/6 · 1403 dmg

ADR

47

HS%

44

K/D

0.59

Multi 1Util 136Pistol 2

Dymmek

L42

9/28/10 · 1672 dmg

ADR

56

HS%

67

K/D

0.32

Entry 3/0Util 142Pistol 1
K/D -64%ADR -27%HS % +49%

nikolacgi's team

6 · 6 · OT 4

Cellaad

L44

34/19/4 · 3019 dmg

ADR

101

HS%

74

K/D

1.79

Entry 4/0Multi 4Util 263Pistol 6

iek45

L54

31/19/5 · 3131 dmg

ADR

104

HS%

39

K/D

1.63

Entry 5/0Multi 4Util 167AWP 2Pistol 3

nikolacgi

L32

21/13/12 · 2209 dmg

ADR

74

HS%

24

K/D

1.62

Entry 1/0Util 300AWP 10Pistol 1

_LeanWitMe

L32

18/25/7 · 2214 dmg

ADR

74

HS%

39

K/D

0.72

Entry 3/0Multi 1Util 182AWP 2Pistol 2

VeRLieBTT

L64

17/20/11 · 2204 dmg

ADR

74

HS%

18

K/D

0.85

Entry 3/0Multi 1Util 288AWP 4Pistol 1

Half-by-half

First half

6 · 6

Second half

6 · 6

Overtime

2 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.