Beta preview·You're viewing sample data. Connect Steam to load your real CS2 stats, inventory and Mate Score.
cs2mate
Connect Steam

anon777's team

8

68 kills · 5 players

de_ancient · 33 min

21 rounds · 2026-05-10

Europe 5v5 Queue

Winner · bogdanfze's team

13

78 kills · 5 players

Top fragger

l4ngu

20 kills

Top impact

l4ngu

111 ADR

Util damage

LazyCalamity

175 HP

Weak spots this match

vs lifetime baseline
  • CHAPPO5

    ADR 65 (avg 79)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

anon777's team

3 · 5

qylorenn

L73

17/15/9 · 1969 dmg

ADR

94

HS%

59

K/D

1.13

Entry 3/0Multi 1AWP 2Pistol 3
HS % +9%

anon777

L52

15/15/6 · 1635 dmg

ADR

78

HS%

60

K/D

1.00

Multi 2Util 84Pistol 2

Izana67

L72

14/17/4 · 1443 dmg

ADR

69

HS%

43

K/D

0.82

Entry 2/0Util 2Pistol 4

haderii

L6

12/14/3 · 1231 dmg

ADR

59

HS%

50

K/D

0.86

Entry 1/0Pistol 4

Tengzzz

L21

10/17/3 · 1155 dmg

ADR

55

HS%

50

K/D

0.59

Entry 2/0Multi 1Util 28

bogdanfze's team

9 · 4

l4ngu

L45

20/14/7 · 2324 dmg

ADR

111

HS%

20

K/D

1.43

Entry 3/0Multi 3Util 51

LazyCalamity

L64

19/11/3 · 1578 dmg

ADR

75

HS%

16

K/D

1.73

Entry 1/0Multi 2Util 175

HoshiGora

2

15/14/6 · 1455 dmg

ADR

69

HS%

33

K/D

1.07

Entry 2/0Multi 1Util 61AWP 2Pistol 1

bogdanfze

2

13/16/4 · 1591 dmg

ADR

76

HS%

38

K/D

0.81

Entry 5/0Util 91AWP 6

CHAPPO5

L6

11/12/5 · 1362 dmg

ADR

65

HS%

64

K/D

0.92

Entry 2/0Util 62AWP 1
ADR -18%K/D -15%HS % +56%

Half-by-half

First half

3 · 9

Second half

5 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.