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Winner · stripe's team

13

85 kills · 5 players

de_mirage · 38 min

22 rounds · 2026-05-07

North America 5V5 Queue

neveravictim's team

9

70 kills · 5 players

Top fragger

stripe

24 kills

Top impact

stripe

111 ADR

Util damage

SolDuc

85 HP

Weak spots this match

vs lifetime baseline
  • SolDuc

    K/D 0.75 (avg 1.16)

    -35%
  • SolDuc

    ADR 62 (avg 81)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

stripe's team

8 · 5

stripe

2

24/15/4 · 2443 dmg

ADR

111

HS%

54

K/D

1.60

Entry 4/0Multi 2AWP 2Pistol 2

awestie

L42

19/12/3 · 1948 dmg

ADR

89

HS%

26

K/D

1.58

Entry 1/0Multi 1Util 66AWP 4Pistol 1

Fikkelstein

L33

18/16/7 · 1988 dmg

ADR

90

HS%

22

K/D

1.12

Entry 1/0Multi 1Util 26AWP 4Pistol 1

Addylox

L54

15/15/1 · 1485 dmg

ADR

68

HS%

33

K/D

1.00

Entry 2/0Util 23AWP 6Pistol 1

SolDuc

L62

9/12/6 · 1364 dmg

ADR

62

HS%

56

K/D

0.75

Entry 3/0Util 85Pistol 2
K/D -35%ADR -23%HS % +51%

neveravictim's team

4 · 5

WaRRloRR

L42

18/17/3 · 1811 dmg

ADR

82

HS%

50

K/D

1.06

Entry 2/0Multi 2Util 29AWP 6Pistol 8

Crxnk

L51

14/20/8 · 1834 dmg

ADR

83

HS%

36

K/D

0.70

Entry 2/0Util 12Pistol 2

HKM

L53

14/16/4 · 1367 dmg

ADR

62

HS%

29

K/D

0.88

Entry 2/0Util 23AWP 2Pistol 2

neveravictim

L51

13/16/5 · 1522 dmg

ADR

69

HS%

54

K/D

0.81

Entry 4/0Util 34AWP 5Pistol 5

Hootchyman

L42

11/16/4 · 1248 dmg

ADR

57

HS%

45

K/D

0.69

Entry 1/0Multi 1Util 20

Half-by-half

First half

8 · 4

Second half

5 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.