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Winner · killmyvibe's team

13

83 kills · 5 players

de_mirage · 39 min

22 rounds · 2026-06-01

Europe 5v5 Queue

supersnus666's team

9

74 kills · 5 players

Top fragger

killmyvibe

19 kills

Top impact

killmyvibe

97 ADR

Util damage

killmyvibe

273 HP

Weak spots this match

vs lifetime baseline
  • 41stota

    ADR 57 (avg 82)

    -30%
  • 41stota

    K/D 0.78 (avg 1.09)

    -28%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

killmyvibe's team

8 · 5

killmyvibe

L103

19/16/8 · 2125 dmg

ADR

97

HS%

63

K/D

1.19

Entry 2/0Multi 2Util 273AWP 4Pistol 2

ToniDare

L103

17/14/3 · 2035 dmg

ADR

93

HS%

76

K/D

1.21

Entry 3/0Multi 1Util 83AWP 5Pistol 3
HS % +33%ADR +13%

HorizoN

L103

17/13/4 · 1626 dmg

ADR

74

HS%

65

K/D

1.31

Entry 2/0Multi 1Util 37Pistol 1
ADR -14%HS % +30%

YASURMACH

L102

16/16/4 · 1689 dmg

ADR

77

HS%

69

K/D

1.00

Entry 1/0Util 70Pistol 3

-sov1et

L102

14/15/4 · 1666 dmg

ADR

76

HS%

64

K/D

0.93

Entry 3/0Multi 1Util 24Pistol 3

supersnus666's team

4 · 5

supersnus666

L10

17/15/4 · 2033 dmg

ADR

92

HS%

59

K/D

1.13

Multi 1Util 77Pistol 3
HS % +28%ADR +16%

YaxesYE

L104

17/16/6 · 1826 dmg

ADR

83

HS%

82

K/D

1.06

Entry 2/0Multi 2Util 53AWP 4Pistol 3

TaBooo691

L101

16/18/3 · 1713 dmg

ADR

78

HS%

56

K/D

0.89

Entry 6/0Multi 1Util 93AWP 4Pistol 2

41stota

L101

14/18/3 · 1260 dmg

ADR

57

HS%

43

K/D

0.78

Util 32Pistol 4
ADR -30%K/D -28%

percocet20mg

L103

10/17/4 · 1346 dmg

ADR

61

HS%

50

K/D

0.59

Entry 3/0Util 124Pistol 2

Half-by-half

First half

8 · 4

Second half

5 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.