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RedHUN99's team

8

64 kills · 5 players

de_ancient · 35 min

21 rounds · 2026-06-06

Europe 5v5 Queue

Winner · Dnik0's team

13

88 kills · 5 players

Top fragger

_CPL_Zero

25 kills

Top impact

LYFaTb

118 ADR

Util damage

_CPL_Zero

265 HP

Weak spots this match

vs lifetime baseline
  • PeloPalko

    K/D 0.72 (avg 1.09)

    -34%
  • PeloPalko

    HS % 38% (avg 45%)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

RedHUN99's team

4 · 4

RedHUN99

L83

18/18/5 · 1879 dmg

ADR

90

HS%

61

K/D

1.00

Entry 4/0Util 47
K/D -13%HS % +22%

BossJunior

L83

13/17/2 · 1239 dmg

ADR

59

HS%

46

K/D

0.76

Entry 1/0Multi 1Util 18Pistol 2

PeloPalko

L51

13/18/3 · 1463 dmg

ADR

70

HS%

38

K/D

0.72

Entry 1/0Multi 1Util 180Pistol 2
K/D -34%HS % -16%

Chrispoow

L51

12/16/6 · 1563 dmg

ADR

74

HS%

33

K/D

0.75

Multi 1Util 90Pistol 1

Nagyidei

L4

8/19/8 · 1400 dmg

ADR

67

HS%

62

K/D

0.42

Entry 4/0Util 91Pistol 3

Dnik0's team

8 · 5

_CPL_Zero

L75

25/13/2 · 2248 dmg

ADR

107

HS%

28

K/D

1.92

Entry 5/0Multi 5Util 265AWP 1Pistol 5

Dnik0

L82

20/16/7 · 2070 dmg

ADR

99

HS%

45

K/D

1.25

Entry 1/0Util 95Pistol 3

LYFaTb

L82

18/11/12 · 2484 dmg

ADR

118

HS%

61

K/D

1.64

Entry 1/0Multi 2Util 103Pistol 2

gosha03

L43

16/12/6 · 1552 dmg

ADR

74

HS%

44

K/D

1.33

Entry 4/0Multi 1Util 28Pistol 1

DeLuxBP

1

9/12/6 · 1075 dmg

ADR

51

HS%

22

K/D

0.75

Util 42Pistol 1

Half-by-half

First half

4 · 8

Second half

4 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.