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Winner · Intus42's team

13

93 kills · 5 players

de_mirage · 43 min

24 rounds · 2025-12-08

Europe 5v5 Queue

caveman---'s team

11

81 kills · 5 players

Top fragger

Zenttox

22 kills

Top impact

Baybitz

94 ADR

Util damage

applepay

172 HP

Weak spots this match

vs lifetime baseline
  • ttrockyy-

    HS % 37% (avg 50%)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Intus42's team

6 · 7

Zenttox

L105

22/14/3 · 2204 dmg

ADR

92

HS%

55

K/D

1.57

Entry 3/0Multi 2Util 60Pistol 1

ttrockyy-

L101

19/14/5 · 1742 dmg

ADR

73

HS%

37

K/D

1.36

Entry 4/0Multi 1Util 63Pistol 6
HS % -26%K/D +17%

Intus42

L101

18/17/9 · 2073 dmg

ADR

86

HS%

50

K/D

1.06

Entry 6/0Multi 1Util 159AWP 1Pistol 1

Untiltabl3

L103

18/16/6 · 2081 dmg

ADR

87

HS%

72

K/D

1.12

Entry 4/0Multi 1Util 119AWP 2Pistol 3

Baybitz

L103

16/20/9 · 2262 dmg

ADR

94

HS%

62

K/D

0.80

Entry 3/0Multi 1Util 37Pistol 3

caveman---'s team

6 · 5

mistake

L104

19/17/2 · 2027 dmg

ADR

85

HS%

47

K/D

1.12

Multi 3Util 113Pistol 1

huj

L103

18/18/1 · 1771 dmg

ADR

74

HS%

44

K/D

1.00

Multi 1Util 4AWP 4Pistol 4

caveman---

L103

18/18/7 · 2056 dmg

ADR

86

HS%

50

K/D

1.00

Entry 2/0Multi 2Util 32Pistol 3
HS % -14%K/D -9%

applepay

L10

13/19/8 · 2049 dmg

ADR

85

HS%

46

K/D

0.68

Entry 1/0Util 172Pistol 2

lo_0katmenow

L101

13/22/4 · 1559 dmg

ADR

65

HS%

69

K/D

0.59

Entry 1/0Util 4Pistol 5

Half-by-half

First half

6 · 6

Second half

7 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.