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Manuk_Chan's team

7

59 kills · 5 players

de_mirage · 30 min

20 rounds · 2026-06-02

SEA 5V5 Queue

Winner · HrziL's team

13

86 kills · 5 players

Top fragger

eLem3nt__

24 kills

Top impact

eLem3nt__

106 ADR

Util damage

fo1noob

258 HP

Weak spots this match

vs lifetime baseline
  • Qekkidz

    HS % 38% (avg 55%)

    -31%
  • Qekkidz

    K/D 1.08 (avg 1.47)

    -27%
  • meganexd

    HS % 35% (avg 44%)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Manuk_Chan's team

3 · 4

GoodAsFuq

L94

17/17/4 · 2055 dmg

ADR

103

HS%

29

K/D

1.00

Entry 2/0Multi 2Util 5AWP 4Pistol 8

Manuk_Chan

L7

13/20/1 · 1474 dmg

ADR

74

HS%

46

K/D

0.65

Entry 2/0Util 4Pistol 3

Ashwither

L82

11/16/3 · 1165 dmg

ADR

58

HS%

64

K/D

0.69

Entry 1/0Util 43Pistol 3

fo1noob

L91

11/16/8 · 1428 dmg

ADR

71

HS%

36

K/D

0.69

Entry 3/0Util 258AWP 1Pistol 3

lovely_Neko

L7

7/18/3 · 1071 dmg

ADR

54

HS%

43

K/D

0.39

Entry 1/0Util 41Pistol 1

HrziL's team

9 · 4

eLem3nt__

L94

24/11/2 · 2113 dmg

ADR

106

HS%

38

K/D

2.18

Entry 4/0Multi 2Util 1AWP 12Pistol 8

araeiou

3

18/11/10 · 1860 dmg

ADR

93

HS%

39

K/D

1.64

Entry 1/0Multi 1Util 87Pistol 3

meganexd

L82

17/11/5 · 1620 dmg

ADR

81

HS%

35

K/D

1.55

Entry 2/0Multi 2Util 81Pistol 4
HS % -20%K/D +36%

HrziL

L73

14/14/4 · 1496 dmg

ADR

75

HS%

57

K/D

1.00

Entry 2/0Multi 2Util 6AWP 4Pistol 1

Qekkidz

L101

13/12/10 · 1681 dmg

ADR

84

HS%

38

K/D

1.08

Entry 2/0Util 121Pistol 2
HS % -31%K/D -27%

Half-by-half

First half

3 · 9

Second half

4 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.