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Winner · Nicht_Joe's team

16

111 kills · 5 players

de_mirage · 47 min

30 rounds · 2026-05-17

Europe 5v5 Queue

bojiy_dar's team

14

96 kills · 5 players

Top fragger

Alexpro2008_

25 kills

Top impact

Nicht_Joe

90 ADR

Util damage

Alexpro2008_

313 HP

Weak spots this match

vs lifetime baseline
  • bojiy_dar

    HS % 24% (avg 43%)

    -44%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Nicht_Joe's team

3 · 9 · OT 4

Alexpro2008_

L104

25/19/2 · 2397 dmg

ADR

80

HS%

52

K/D

1.32

Entry 1/0Multi 1Util 313Pistol 1

Nicht_Joe

L104

24/21/6 · 2694 dmg

ADR

90

HS%

71

K/D

1.14

Entry 3/0Multi 2Util 179Pistol 2

welnic

L103

24/20/5 · 2581 dmg

ADR

86

HS%

58

K/D

1.20

Entry 2/0Multi 1Util 247AWP 2Pistol 4

-t3ny

L103

20/16/4 · 2156 dmg

ADR

72

HS%

25

K/D

1.25

Entry 3/0Multi 1Util 133AWP 12

-moondancer

2

18/20/7 · 2055 dmg

ADR

69

HS%

33

K/D

0.90

Entry 2/0Multi 2Util 115AWP 1Pistol 3

bojiy_dar's team

9 · 3 · OT 2

bojiy_dar

L106

21/22/2 · 2076 dmg

ADR

69

HS%

24

K/D

0.95

Entry 5/0Multi 3Util 56AWP 8Pistol 2
HS % -44%ADR -14%

kejbi

L102

20/23/7 · 2518 dmg

ADR

84

HS%

55

K/D

0.87

Entry 6/0Multi 3Util 177AWP 1

march-

L102

19/22/4 · 1936 dmg

ADR

65

HS%

47

K/D

0.86

Entry 5/0Multi 1Util 72AWP 8Pistol 3

rtsss

L102

18/20/7 · 2154 dmg

ADR

72

HS%

67

K/D

0.90

Entry 1/0Multi 2Util 231Pistol 6

f0cuss

L102

18/24/9 · 1920 dmg

ADR

64

HS%

72

K/D

0.75

Entry 2/0Multi 2Util 46Pistol 1

Half-by-half

First half

3 · 9

Second half

9 · 3

Overtime

4 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.