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pnda_Y's team

3

44 kills · 5 players

de_mirage · 25 min

16 rounds · 2026-04-26

Europe 5v5 Queue

Winner · mikzera's team

13

74 kills · 5 players

Top fragger

gabbekkpeek

16 kills

Top impact

Woolzera

112 ADR

Util damage

Woolzera

214 HP

Weak spots this match

vs lifetime baseline
  • HoboBarello

    HS % 17% (avg 38%)

    -55%
  • kondzzz

    K/D 0.44 (avg 0.93)

    -53%
  • HoboBarello

    K/D 0.86 (avg 1.22)

    -30%
  • kondzzz

    ADR 57 (avg 73)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

pnda_Y's team

3 · 0

HoboBarello

L101

12/14/3 · 1398 dmg

ADR

87

HS%

17

K/D

0.86

AWP 2
HS % -55%K/D -30%

pnda_Y

L10

9/14/4 · 1176 dmg

ADR

74

HS%

44

K/D

0.64

Entry 1/0Util 90AWP 1Pistol 4

Da4e

8/15/0 · 727 dmg

ADR

45

HS%

75

K/D

0.53

Entry 2/0Util 27Pistol 4

EXIBIT38

L102

8/15/3 · 991 dmg

ADR

62

HS%

88

K/D

0.53

Entry 2/0Util 31Pistol 2

kondzzz

7/16/3 · 913 dmg

ADR

57

HS%

57

K/D

0.44

Entry 2/0Util 21Pistol 2
K/D -53%ADR -21%

mikzera's team

9 · 4

gabbekkpeek

L103

16/7/2 · 1146 dmg

ADR

72

HS%

50

K/D

2.29

Entry 3/0Multi 2Util 85AWP 1Pistol 4

Turok-S

3

15/6/7 · 1439 dmg

ADR

90

HS%

40

K/D

2.50

Multi 2Util 79Pistol 2

S1mpleOnWiFi

L91

15/10/8 · 1488 dmg

ADR

93

HS%

33

K/D

1.50

Entry 2/0Multi 2Util 19Pistol 1

mikzera

2

14/11/8 · 1630 dmg

ADR

102

HS%

79

K/D

1.27

Entry 3/0Multi 1Util 36Pistol 4

Woolzera

4

14/11/8 · 1790 dmg

ADR

112

HS%

57

K/D

1.27

Entry 1/0Multi 2Util 214Pistol 2

Half-by-half

First half

3 · 9

Second half

0 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.