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Winner · YARWIN's team

13

87 kills · 5 players

de_overpass · 43 min

23 rounds · 2026-05-29

Europe 5v5 Queue

R1pla's team

10

80 kills · 5 players

Top fragger

YARWIN

20 kills

Top impact

Replacex

99 ADR

Util damage

Replacex

217 HP

Weak spots this match

vs lifetime baseline
  • t4vares-

    K/D 0.88 (avg 1.14)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

YARWIN's team

8 · 5

YARWIN

L102

20/14/6 · 1922 dmg

ADR

84

HS%

50

K/D

1.43

Entry 1/0Multi 2Util 82Pistol 3
HS % +35%K/D +25%

Replacex

L103

18/20/11 · 2268 dmg

ADR

99

HS%

61

K/D

0.90

Entry 4/0Multi 1Util 217Pistol 4

swgswg

L101

17/18/6 · 1934 dmg

ADR

84

HS%

59

K/D

0.94

Entry 3/0Multi 1Util 150Pistol 1

keloexx

L102

17/17/5 · 1657 dmg

ADR

72

HS%

71

K/D

1.00

Entry 2/0Multi 2Util 87Pistol 3

FEXEYqq

L105

15/12/4 · 1465 dmg

ADR

64

HS%

47

K/D

1.25

Entry 3/0Util 96Pistol 4

R1pla's team

4 · 6

R1pla

L103

19/17/4 · 1817 dmg

ADR

79

HS%

32

K/D

1.12

Entry 1/0Multi 2Util 40AWP 2Pistol 5

vesslan3

L103

18/17/4 · 2006 dmg

ADR

87

HS%

50

K/D

1.06

Entry 1/0Multi 1Util 169Pistol 2

Str1Lets

L10

17/18/7 · 2263 dmg

ADR

98

HS%

65

K/D

0.94

Entry 2/0Util 106Pistol 5

t4vares-

L104

15/17/4 · 1502 dmg

ADR

65

HS%

40

K/D

0.88

Entry 2/0Util 113Pistol 3
K/D -23%ADR -15%

don_vidi

L10

11/18/6 · 1288 dmg

ADR

56

HS%

55

K/D

0.61

Entry 4/0Util 4AWP 2Pistol 2

Half-by-half

First half

8 · 4

Second half

5 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.