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Winner · bvsilisk's team

1

87 kills · 5 players

de_mirage · 43 min

1 rounds · 2025-08-02

SEA 5V5 Queue

PhanK1en's team

0

92 kills · 5 players

Top fragger

TEDDYmvp

26 kills

Top impact

bvsilisk

110 ADR

Util damage

bvsilisk

270 HP

Weak spots this match

vs lifetime baseline
  • borri420

    K/D 0.80 (avg 1.16)

    -31%
  • borri420

    HS % 38% (avg 52%)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

bvsilisk's team

5 · 8

bvsilisk

L63

21/20/10 · 2633 dmg

ADR

110

HS%

24

K/D

1.05

Entry 5/0Multi 1Util 270AWP 3Pistol 5

Celessti

L63

17/20/5 · 1935 dmg

ADR

81

HS%

59

K/D

0.85

Entry 2/0Multi 1Util 56AWP 4

GooG00

L74

17/16/3 · 1711 dmg

ADR

71

HS%

47

K/D

1.06

Entry 1/0Multi 2Util 40Pistol 5

kuriake

L53

16/17/7 · 1655 dmg

ADR

69

HS%

56

K/D

0.94

Entry 1/0Util 228Pistol 6

borri420

L6

16/20/3 · 1728 dmg

ADR

72

HS%

38

K/D

0.80

Entry 3/0Util 99Pistol 2
K/D -31%HS % -27%

PhanK1en's team

7 · 4

TEDDYmvp

L52

26/20/4 · 2486 dmg

ADR

104

HS%

58

K/D

1.30

Entry 4/0Multi 1Util 54AWP 6Pistol 7

PhanK1en

L83

24/16/5 · 2490 dmg

ADR

104

HS%

71

K/D

1.50

Entry 2/0Multi 3Util 129AWP 4Pistol 8

VietDo1

L33

17/17/4 · 1807 dmg

ADR

75

HS%

24

K/D

1.00

Entry 2/0Multi 1Util 110Pistol 2

A14xQHIEU

L62

13/18/6 · 1769 dmg

ADR

74

HS%

54

K/D

0.72

Entry 3/0Multi 1Util 60AWP 1

Dylan219

L81

12/16/4 · 1380 dmg

ADR

58

HS%

42

K/D

0.75

Entry 1/0Util 38Pistol 2

Half-by-half

First half

5 · 7

Second half

8 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.