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Winner · suzuka's team

13

77 kills · 5 players

de_anubis · 39 min

22 rounds · 2026-05-21

Europe 5v5 Queue

TeamSpeaku3r's team

9

71 kills · 5 players

Top fragger

suzuka

20 kills

Top impact

suzuka

101 ADR

Util damage

Mushrum2208

165 HP

Weak spots this match

vs lifetime baseline
  • yosem1te

    K/D 1.00 (avg 1.35)

    -26%
  • yosem1te

    ADR 72 (avg 88)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

suzuka's team

5 · 8

suzuka

L102

20/16/5 · 2228 dmg

ADR

101

HS%

35

K/D

1.25

Entry 2/0Multi 3Util 69AWP 2Pistol 1

lyft

L106

20/12/3 · 1865 dmg

ADR

85

HS%

60

K/D

1.67

Entry 4/0Multi 3Util 41Pistol 4
K/D +58%HS % +13%

yosem1te

L102

14/14/3 · 1585 dmg

ADR

72

HS%

50

K/D

1.00

Entry 2/0Util 25AWP 2Pistol 3
K/D -26%ADR -18%HS % +14%

Lo4eZ

L10

13/15/5 · 1610 dmg

ADR

73

HS%

54

K/D

0.87

Entry 3/0AWP 2Pistol 5

Mushrum2208

L103

10/14/6 · 1296 dmg

ADR

59

HS%

50

K/D

0.71

Entry 1/0Multi 2Util 165Pistol 2

TeamSpeaku3r's team

7 · 2

maxik2009

L101

19/17/8 · 2206 dmg

ADR

100

HS%

47

K/D

1.12

Entry 3/0Multi 1Util 108AWP 3Pistol 6

louisDesaix

L104

16/13/7 · 1841 dmg

ADR

84

HS%

38

K/D

1.23

Entry 3/0Multi 1Util 159AWP 1

M43NAGER7

L101

14/16/2 · 1192 dmg

ADR

54

HS%

43

K/D

0.88

Entry 2/0Util 19AWP 5Pistol 1

TeamSpeaku3r

L102

12/16/3 · 1309 dmg

ADR

60

HS%

58

K/D

0.75

Multi 1Util 16AWP 1Pistol 5

juuj1ka

L101

10/16/4 · 1354 dmg

ADR

62

HS%

50

K/D

0.62

Entry 2/0Util 16AWP 1Pistol 1

Half-by-half

First half

5 · 7

Second half

8 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.