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Winner · skywiwe's team

13

86 kills · 5 players

de_ancient · 38 min

21 rounds · 2026-04-01

Europe 5v5 Queue

miquwannadie's team

8

63 kills · 5 players

Top fragger

skywiwe

27 kills

Top impact

skywiwe

120 ADR

Util damage

Igortuch

272 HP

Weak spots this match

vs lifetime baseline
  • feltsorry

    K/D 1.19 (avg 1.42)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

skywiwe's team

8 · 5

skywiwe

L104

27/11/2 · 2512 dmg

ADR

120

HS%

59

K/D

2.45

Entry 4/0Multi 3Pistol 2

kftm

L101

17/11/2 · 1614 dmg

ADR

77

HS%

59

K/D

1.55

Entry 3/0Multi 1Util 157AWP 4Pistol 3

WEEDle_le

L102

15/12/6 · 1812 dmg

ADR

86

HS%

73

K/D

1.25

Entry 2/0Multi 1Util 162Pistol 2
HS % +59%K/D +19%

Igortuch

L103

15/15/9 · 1992 dmg

ADR

95

HS%

47

K/D

1.00

Entry 6/0Multi 1Util 272Pistol 2
ADR +18%

KiaStinger66

L103

12/14/5 · 1478 dmg

ADR

70

HS%

67

K/D

0.86

Entry 1/0Multi 1Util 55Pistol 5

miquwannadie's team

4 · 4

feltsorry

L104

19/16/1 · 1864 dmg

ADR

89

HS%

42

K/D

1.19

Entry 2/0Multi 2Util 201AWP 6Pistol 2
K/D -16%ADR -13%

stivanxxx

L101

14/16/5 · 1623 dmg

ADR

77

HS%

64

K/D

0.88

Util 185Pistol 3

miquwannadie

L101

13/19/8 · 1420 dmg

ADR

68

HS%

54

K/D

0.68

Util 122AWP 1Pistol 2

MDMAur

L91

9/18/2 · 806 dmg

ADR

38

HS%

33

K/D

0.50

Multi 1Util 17Pistol 1

gipnozzzzzzz

L101

8/20/5 · 1308 dmg

ADR

62

HS%

62

K/D

0.40

Entry 3/0Util 101Pistol 3

Half-by-half

First half

8 · 4

Second half

5 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.