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Winner · Negzyy154's team

1

102 kills · 5 players

de_mirage · 46 min

1 rounds · 2024-08-31

COMPETITIVE 5v5

ba1ba's team

0

98 kills · 5 players

Top fragger

iishisuii

34 kills

Top impact

Shakuryy

110 ADR

Util damage

Pun4ek

205 HP

Weak spots this match

vs lifetime baseline
  • ZnciMan

    HS % 45% (avg 54%)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Negzyy154's team

7 · 5 · OT 4

iishisuii

L36

34/22/3 · 3032 dmg

ADR

108

HS%

35

K/D

1.55

Entry 8/0Multi 3Util 62AWP 10Pistol 13

Negzyy154

L44

23/17/6 · 2255 dmg

ADR

81

HS%

35

K/D

1.35

Entry 1/0Util 199AWP 1Pistol 4

ZnciMan

L41

20/22/7 · 2247 dmg

ADR

80

HS%

45

K/D

0.91

Entry 3/0Multi 1Util 107AWP 1Pistol 4
HS % -17%K/D -12%

Vuletic1

L33

15/18/14 · 2066 dmg

ADR

74

HS%

40

K/D

0.83

Entry 1/0Multi 2Util 69Pistol 4

dzoniii99

L42

10/19/8 · 1307 dmg

ADR

47

HS%

40

K/D

0.53

Util 142Pistol 1

ba1ba's team

5 · 7

Shakuryy

L45

29/22/7 · 3066 dmg

ADR

110

HS%

48

K/D

1.32

Entry 7/0Multi 3Util 53AWP 3Pistol 3

Pun4ek

L46

27/20/8 · 3018 dmg

ADR

108

HS%

37

K/D

1.35

Entry 3/0Multi 4Util 205AWP 5

SuzuyaD

L4

17/20/4 · 1906 dmg

ADR

68

HS%

29

K/D

0.85

Entry 1/0Util 58AWP 1Pistol 3

NIASHA_ONE

L3

16/22/12 · 1945 dmg

ADR

70

HS%

56

K/D

0.73

Entry 3/0AWP 1Pistol 1

ba1ba

L31

9/18/1 · 1307 dmg

ADR

47

HS%

11

K/D

0.50

Entry 1/0Multi 1Util 108Pistol 2

Half-by-half

First half

7 · 5

Second half

5 · 7

Overtime

4 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.